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Valossa  
#1 Posted : Thursday, January 05, 2017 1:10:29 PM(UTC)
Valossa

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Tuning Winds
Continuous Spell Card.

Once per turn you can Synchro Summon 1 WIND Fairy-Type Synchro monster from your extra deck by using monsters you control and/or hand by sending it to the Graveyard as a Synchro Materials and/or Banishing from your Graveyard Synchro Materials whose levels are correct to the Synchro Summon. During your Stanby Phase gain 500 LP for each Synchro monster on the field, if there are no Synchro Monsters on the field take 1000 damage
donpas  
#2 Posted : Friday, January 06, 2017 1:06:58 AM(UTC)
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Originally Posted by: Valossa Go to Quoted Post
Tuning Winds
Continuous Spell Card.

Once per turn you can Synchro Summon 1 WIND Fairy-Type Synchro monster from your extra deck by using monsters you control and/or hand by sending it to the Graveyard as a Synchro Materials and/or Banishing from your Graveyard Synchro Materials whose levels are correct to the Synchro Summon. During your Stanby Phase gain 500 LP for each Synchro monster on the field, if there are no Synchro Monsters on the field take 1000 damage



I have at least finished the invocation effect, but I have not tried it yet. I'll give it to you if you want to try it yourself.

Also, missing the effects of 500 LP and 1000LP depending on the case ... that's easy, but I have not had time to add it.

Edited by user Friday, January 06, 2017 1:08:22 AM(UTC)  | Reason: Not specified

donpas  
#3 Posted : Friday, January 06, 2017 3:37:40 AM(UTC)
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Ready. This version works the syncro invocation from anywhere. Only the other two effects would be missing.



thanks 1 user thanked donpas for this useful post.
Valossa  
#4 Posted : Friday, January 06, 2017 12:33:10 PM(UTC)
Valossa

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hey friend thanks a lot, i will try to do the other effects
Valossa  
#5 Posted : Friday, January 06, 2017 2:06:39 PM(UTC)
Valossa

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someone can help to to de last effect?

during your Stanby Phase Gain 500 LP for each face-up Synchro on the field, if there are no face-up Synchro monsters on the field take 1000 damage
donpas  
#6 Posted : Friday, January 06, 2017 8:16:03 PM(UTC)
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Originally Posted by: Valossa Go to Quoted Post
someone can help to to de last effect?

during your Stanby Phase Gain 500 LP for each face-up Synchro on the field, if there are no face-up Synchro monsters on the field take 1000 damage



Edited by user Saturday, January 07, 2017 4:43:07 PM(UTC)  | Reason: Not specified

thanks 1 user thanked donpas for this useful post.
Valossa  
#7 Posted : Tuesday, January 10, 2017 12:43:49 PM(UTC)
Valossa

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friend i test your card, the damage effect and LP its ok but the synchro summons conditions dont activate any
donpas  
#8 Posted : Tuesday, January 10, 2017 2:35:01 PM(UTC)
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Originally Posted by: Valossa Go to Quoted Post
friend i test your card, the damage effect and LP its ok but the synchro summons conditions dont activate any


My fault, it's already fixed.

Edited by user Tuesday, January 10, 2017 3:50:07 PM(UTC)  | Reason: Not specified

Valossa  
#9 Posted : Tuesday, January 10, 2017 8:59:21 PM(UTC)
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Ok thanks, you can show me where you fiz?
Valossa  
#10 Posted : Wednesday, January 11, 2017 1:31:38 PM(UTC)
Valossa

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ok you modfied in the filter but now i can SPS any synchro and not only a wind fairy type synchro right?
donpas  
#11 Posted : Wednesday, January 11, 2017 8:00:39 PM(UTC)
donpas

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Originally Posted by: Valossa Go to Quoted Post
ok you modfied in the filter but now i can SPS any synchro and not only a wind fairy type synchro right?


That's why I left you a comment above, inside the script function ..

Change this:



Code:
function c98502112.filterOfSyncro(c,e,tp)
 -- c:IsAttribute(ATTRIBUTE_WIND) and c:IsRace(RACE_FAIRY)
    local r = c:IsType(TYPE_SYNCHRO) and true and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
        and Duel.IsExistingMatchingCard(c98502112.filterOfMaterialSyncro,tp,LOCATION_GRAVE + LOCATION_MZONE + LOCATION_HAND,0,1,nil,tp,c) 

    return r
end


For this:

Code:
function c98502112.filterOfSyncro(c,e,tp)
    local r = c:IsType(TYPE_SYNCHRO) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsRace(RACE_FAIRY) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
        and Duel.IsExistingMatchingCard(c98502112.filterOfMaterialSyncro,tp,LOCATION_GRAVE + LOCATION_MZONE + LOCATION_HAND,0,1,nil,tp,c) 

    return r
end

Edited by user Wednesday, January 11, 2017 8:39:04 PM(UTC)  | Reason: Not specified

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