flowoftime
2018-02-22T08:17:12Z
@Snarky:

It's been ages...

I hardly found a new update in the change log.

Do you have something to feed us regarding the AI_Mode?

Maybe something like Estimated Time of Arrival for AI_Mode?
cybercatman
2018-02-22T11:42:48Z
Originally Posted by: flowoftime 



Maybe something like Estimated Time of Arrival for AI_Mode?



Like always: NO Estimated Time of Arrival
flowoftime
2018-02-23T02:01:02Z
Originally Posted by: cybercatman 

Like always: NO Estimated Time of Arrival



Nice. [:thumbu:]
Snarky
  • Snarky
  • Advanced Member Topic Starter
2018-04-02T12:28:44Z
Hey, guys.

Regretfully, I have to inform you about my decision to leave the development team for YGOPro Percy. As most of you noticed, I did not work on the AI and release any updates for quite some time. I kinda lost my passion for the game and the AI since the link format changes, and I never really got back into it. Didn't have much time to work on the AI, and even when I did, I just couldn't find the motivation anymore.

So unfortunately, I will be stepping down from my position as AI developer. I had a great time working on it, and I learned a lot. Thank you to Percy, the entire development team and everyone, who contributed to the AI in any way. All of you helped to make this amazing project possible, and I am proud of what we achieved.

I will be around on Discord and occasionally check back on the forums. If anybody decides to take over the AI project, feel free to contact me. I'll gladly share my knowledge about the AI and help you take on that task.

Have fun, and see you around.

Snarky
flowoftime
2018-04-03T04:11:46Z
Originally Posted by: Snarky 

Hey, guys.

Regretfully, I have to inform you about my decision to leave the development team for YGOPro Percy. As most of you noticed, I did not work on the AI and release any updates for quite some time. I kinda lost my passion for the game and the AI since the link format changes, and I never really got back into it. Didn't have much time to work on the AI, and even when I did, I just couldn't find the motivation anymore.

So unfortunately, I will be stepping down from my position as AI developer. I had a great time working on it, and I learned a lot. Thank you to Percy, the entire development team and everyone, who contributed to the AI in any way. All of you helped to make this amazing project possible, and I am proud of what we achieved.

I will be around on Discord and occasionally check back on the forums. If anybody decides to take over the AI project, feel free to contact me. I'll gladly share my knowledge about the AI and help you take on that task.

Have fun, and see you around.

Snarky



[:w00t:] [:w00t:] [:w00t:]

Are you for real?!

[:doh:] [:wall:]
tpm5934
2018-04-05T04:31:20Z
Sorry Snarky maybe you can help me? I would like to update Ygopro to the version 1.034.2 with AI as they did with YgoproES, but I would like to use AI with the old host what allowed the Single Mode and the Match, adjust the hand, Life Points and the Master Rulers (MR1 to MR4); practically the same Host Online. I'm also used to using the MR2 so I do not pretend to AI use the Link Monster perfectly.
You can Help Me [:sad:][:cry:] [:blush:]
chevalierx
2018-04-05T08:25:00Z
and dream become nightmare
i see it coming form long time , but this game is become bad and konami mess this game with news bad cards more and more example "lair cards"
in the future cards will activate from deck !!!
and now in the first ,one turn you can spam xxxx monster that negate and lock xxxx !
Deiman
2018-04-17T14:07:35Z
so there is not going to be ai mode ?
neftalimich
2020-04-06T18:24:20Z
Hi, with the new version EdoPro, how can I program AI again? 🙂
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