Haku_Yowane
2018-08-22T10:12:06Z
Welcome visitors, ready for battle i see~
I dont know ho long i've left this community and iam already give up counting, but that doesnt mean i'll give up my hobby, now without further delay...
welcome to Haku_Yowane's custom card gallery~~
Front Cover

Above all else, i'am really sorry for left this forum for a very long time, people has asked me a lot of questions about whether i'am quitting or not, however, now i'am here to bring back this old thread back to life and bring confirmation that this thread is still alive. Now with this, i'am going to announce that ill only making custom cards for EDOPRO, since taking care of all three is really took my time and energy
Well...we're now still currently staying on our current episode:
Broken Steel
Episode 37 - Broken Steel
As usual, for compensate my very late arrival, i'd like to present you a bunch of new extra pack as a gift for you

"Batthos"
Originally used byt subject 374 during pursuit of Syl Alyccious in Episode "Archlight Dragon". Batthos is an xyz based archetype that focusing on summoning Rank 3 xyz monster, this archetype gains additional power if you control less cards than your opponent. Their main focus are to win the match with just one strike, in order to accompolish that, their spells/traps are fitted with effects that will prevent your opponent from interrupting you during a battle.

1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, , 18

"Future Force"
Owned by Syl Alyccious. This archetype focusing on synchro summoning a set of monsters to gain an additional advantage over your opponent since they can activate their effects when synchro summoned. Their main monsters are capable of quick special summons for an ease access of their extra monsters. Their capability for retreat back to the extra deck in order to special summon their material monsters as replacement can be used for fast escape from dangerous situations or can also be used to xyz summon their boss "Future Force Archlight Dragon".

1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 1819, 20, 21, 22

"Aqua Madoor"
A simple project of mine done during my free time. This archetype built based on one particular monster "Aqua Madoor". You can try to figure out their tactics yourself.

1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 1819

And a bunch of new cards:
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 1819, 20, 21, 22, 23, 24, 25, 26, 27, 2829, 30, 31, 32, 33, 34, 35, 3637, 38, 39

You can download the card packs here, and this time you only need to click the picture in order to download any corresponding pack:
Random Card Collection:
Random Pack 
For now, it currently contains
Fuse Breaker
Superheavy Samurai Bombardier Goemon
Come Feel the Wrath of Sauron


Here you can all pack separately(EDOPRO Only, click the picture to download):
Eps 1, Eps 2, Eps 3, Eps 10, Eps 13, Eps 15, 16, Eps 17 , Eps 18 , Eps 19 , Eps 20, Eps 21, Eps 22, Eps 23, Eps 24 , Eps 25, Eps 26, Eps 27, Eps 28, Eps 29, Eps 30, Eps 32, Eps 33 , Eps 34, Eps 36 , Eps 37 , Reign of the Criminals , The Death's Eye, Tale of the Untamed, Tale of the Olympians , Maximum Effort , The Champion's Sacred Flame , Story of the Old Gods , Cult of Blood 

If you wish to download all packs at once in one bundle, you can click picture below (EDOPRO Only):
EDOPRO Bundled Pack 
Did you ever feel curious on how to make your custom cards yourself? well...you can use this program to create the artwork to start your own project. This is the frames that available on this tool:
1. Composition and Pendulum Composition Monster
2. Splice Spell/Trap Card and Hybrid Monster
3. Unity Exclusive
4. Link Monster
5. Synthetic Tuner and Synthetic Synchro Monster
6. Conjuration and Baptism Monster
7. Time Warp, Pendulum Timewarp, and Pendulum Hybrid
8. Nightmare Monster
9. Chronostase Monster
10. Spectrum Monster
11. Augmentation Monster
12. Energizer Monster
13. Phantasm Monster
14. Retrofit Monster
Pretty interesting right? so for anyone that ever interested in card making or editing, download this tool \(>o<)/
http://www.mediafire.com...rsion_by_Haku_Yowane.zip 
#NOTE: Artworks (Composition, Pendulum Composition, Hybrid, Pendulum Hybrid, Timewarp, and Pendulum Timewarp Monster) belongs to Mr. Raenarill, so if you have a question regarding these, please ask directly to him, not me
This tool can be used immediately once you've download it, you don't have to follow any tedious instruction or anything like that, just install the fonts data inside font folder, unzip the pack and then you're all set, pretty easy right. If you encountering a a bug, please let me know, that way we can make this powerful tool even more powerful together~


Installation guide

Many people have asked me on how to install the custom cards, and forgive me that i forgot to include this section in this thread. Ok, lets get started:
1. Download YGOPRO card packer, you can download it from Here 
2. After you manage to open the program, click on 'CONFIG'
3. Set the Card Packer's path, find your Edopro's path and follow this picture:
1, 2, 3
4. After the path are set, click 'IMPORT' to extract your custom card to the edopro
5. Click 'Open' to select the pack you wish to extract, then click 'Save'
6. Wait a little while, and all set
7. If you download the card pack separately, you can download the custom string by clicking the pic here, afterward you just need to extract it inside your edopro
Customized Sting 
8. But if you downloaded the bundled pack, you just need to double click the bundled pack, extract the 'config' folder inside your edopro
[/b]


[center]Okay, that's all for today's tour, and thank you for the ideas you guys gave me, so i can keep working for making play YGOPro more fun. I'am sorry if this page seems lazzier than the older one, since many of you might thinking i shouldn't put the same content as the older thread since you probably already know me. Ehem, anyway.... If you having an opinion, complain, request, or just want to giving me some suggestion, you can just PM me or post me on my Facebook, my nick is MithaElBritannia, or the simplest way is to make your post HERE. Alright thanks for your attention, and....
Good bye~~:)
Maap....
Debanjan.Sarkar987
2018-08-22T12:06:44Z
Welcome Back!! Haku....

Glad ur still coding custom cards for us

Keep up the Good Work [:thumbu:] [:thumbu:]
My Dignature Can u dig it!
Haku_Yowane
2018-08-23T04:26:41Z
Originally Posted by: Debanjan.Sarkar987 

Welcome Back!! Haku....

Glad ur still coding custom cards for us

Keep up the Good Work [:thumbu:] [:thumbu:]



Well i also want to humbly thank you for the people who keep giving me support, i just hope i can manage the thread better than the last year....
chevalierx
2018-08-29T15:18:30Z
if you do support for old cards without support
like reptile /nordic/neos/synchro era /alien \superheavy smaurai they never got support
is just idea i want do it but am really busy in work
and am alone in that work they go for summer -_-

if you can make small efforts that will be nice to play old cards in linke era
Haku_Yowane
2018-08-30T10:29:04Z
Originally Posted by: chevalierx 

if you do support for old cards without support
like reptile /nordic/neos/synchro era /alien \superheavy smaurai they never got support
is just idea i want do it but am really busy in work
and am alone in that work they go for summer -_-

if you can make small efforts that will be nice to play old cards in linke era



I sometimes also think this as well, the old archtypes is pretty much obsolete at the current ygopro's database. Nowadays, people usually just stick with the current meta and i'am almost see nobody use these guys. Maybe if i can come up with the ideas to create their support, that would be cool to see them raises from the ashes and starts to kicking butt again just like old times. I also have plan to port the latest "Thunder Dragon" Archetype into old ygopro, so anyone who using the old ygopro could enjoy playing with them. Thanks for your opinion, i'll consider it...
Haku_Yowane
2018-08-30T11:38:02Z
Hi guys, it's been a while since the last update was released, today this is the time to post a new update. Today, i want to do something a bit different, something special, this update contains another new archetype exclusive for today's new year event(well...too bad that i'am late again i guess). This archetype is a completely counterpart of "Idol Master" archetype with similar gamestyle but different mechainic....oh yeah, they were request from mr.JacksBlue01. You can see this update's content on below (record 30 August 2018):
- "Count Control" bug fixes for all "Titan Core" Xyz Monsters
- Bug fix for "Titan Core - Ion" that causes its immune effect to inoperateable
- Target count bug fix for "B.M.I. Re-Link"
- Bug fix for "L.H.A.M. Vocaloid Way" that causes her spsummon effect inoperateable
- Cards re-work for "Titan Utility - Death from Above", "Shen Long, Ascendant of the Upper Nirvana" and "Cheng Gong, Descendant of the Nirvana", "Inner Gear Overclock", "The Long-Lost Coty of Leindburg". "Harmonic Ascend", "The Future Gear Cosmic Dragon Nix", "Lady Ash, The Aetherian's Criminal",
- Bug fix for "Hou Yi, Descendant of the Nirvana" that causes its equip effect inoperatable
- Text fix and script re-tweak for "Ao Chin, Descendant of the Nirvana", "Ao Kuang, Descendant of the Nirvana", "Kabal, The Aetherian's Criminal", "Future Gear Sword Bearer", "The Future Gear Chain Dragon"
- Re-correct text string for "Future Gear Detonation"
- Bug fix for "Future Gear Dio the Explorer" that causes its spsummon effect inoperateable
- Bug fix for "The Future Gear Mech Dragon" that causes its convert effect inoperateable
- Bug fix for "Saint Joan Kabal, The Aetherian's Criminal" that causes its draw effect inoperateable
- New Cards:

The Aetherian's Criminal:
New Cards:
1

Madfield:
New Cards:
1

Vocaloid:
New Cards:
1

Titan:
New Cards:
1, 2

Idol Master:
New Cards:
1, 2, 3

Nirvana:
New Cards:
1, 2, 3

Future Gear:
New Cards:
1, 2, 3, 4


As usual....you can always download them on the main page, oh and in order to play them propperly, please replace the your string.conf file with the new one that i've provided inside the bundled pack~
Okay, that's all for this today's update, and thank you for keep supporting me so i can keep push on to create more custom cards. If any of you have an idea for the next update, i will appreciate any feedbacks you guys gave me. If you having an opinion, complain, request, or just want to giving me some suggestion, you can just PM me or post me on my Facebook, my nick is MithaElBritannia(I have fixed the login issue on my facebook, so now i'am back online). Alright thanks for your attention, and....
See you next time~~:)
Love you
Haku_Yowane
2018-08-31T08:01:20Z
Originally Posted by: chevalierx 

i begin
super heavy samurai

UserPostedImage 
2 Superheavy Samurai monsters
Monsters this card points to gain 800 DEF.
If you control another Superheavy Samurai monster, your opponent cannot target this card for attacks,Any Spell/trap you sent to the Graveyard is banished instead.
There can only be 1 "Superheavy Samurai Noda Chi" on the field


UserPostedImage 
If you have no Spell/Trap Cards in your Graveyard: Add 2 "Superheavy Samurai" Monsters from your Deck to your hand.banish this card when it leaves the field.You can only use the effect of "Superheavy Samurai Shadow Soul" once per turn.
UserPostedImage 
If you have no Spell/Trap Cards in your Graveyard:"Superheavy Samurai " monsters you control cannot be destroyed by card effects.banish this card when it leaves the field.
UserPostedImage 
1 "Superheavy Samurai" Tuner + 1 or more non-Tuner "Superheavy Samurai" monster
Unaffected by other cards.effects,This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.if you have no Spell/Trap Cards in your Graveyard: during your End Phase: Add 1 "Superheavy Samurai" monster from your Graveyard to your hand.

and neos and neo-space now i make them meta

UserPostedImage 
Add up 2 "Neo-space" monster from your deck to your hand. You can banish this card from your graveyard; add 1 "Miracle Contact" from your graveyard to your hand and 1 "Neo-Spell" Spell/Trap card from your deck to your hand. You can only use one effect of "Neo-Spell Call" per turn, and only once that turn.

UserPostedImage 
Send 2 neo-space or neos Monsters from your deck to the GY, then target 1 "Contact Gate" or "Miracle Contact" or "Contact Out" or "Convert Contact" in your deck; add it to your hand., . You can only activate 1 "Neo-Spell Space Contact" per turn.
UserPostedImage 
2 monsters, including at least 1 "Neo-space" monster
If this card is Link Summoned: You can add 1 "neos" Monster from your Deck to your hand. Hero Fusion Monsters this card points ,cannot be destroyed by card effects and cannot be returned to the Deck.
You can Fusion Summon 1 "HERO" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in your Hand or in your GY, but it cannot attack this turn.
You can only use each effect of "Cosmic Hero nova" once per turn.
UserPostedImage 
Tribute 1 "Neo-space" Monster you control; all other cards and their effects on the field cannot be activated, and their effects are negated, for the rest of this turn.
UserPostedImage 
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways.Unaffected by other cards.
Once per turn: You can target 2 "Neos" or "Neo Space" Monsters in your Graveyard or in hand, Special Summon those monsters. You can only use this effect of "Elemental HERO God Neos" once per turn.

now am out of idea , i have finish cards but am testing for fix bugs ....



Sure, let's what i can do with these, but i also must say that i hardly agree with the superheavy samurai spell/trap card idea, it will only ruin its playstyle you know, i think its better off as a monster card with discard effect than a spell card
chevalierx
2018-08-31T11:36:28Z
but that make them more playable
add monster that make deck more big
but that link can help using any spell or others trap
i have finsih scrpting and making them pack i fix and and tweak some effects
i wil post soon both neos and superheavy
next reptil and vennom ( i like them)
Haku_Yowane
2018-08-31T13:54:11Z
Originally Posted by: chevalierx 

but that make them more playable
add monster that make deck more big
but that link can help using any spell or others trap
i have finsih scrpting and making them pack i fix and and tweak some effects
i wil post soon both neos and superheavy
next reptil and vennom ( i like them)



Playability is nice, but the main point of superheavy samurai is their creativity on deck arranging, if there's spell support, i think it will only make them run like any generic synchro baded deck,which that means their uniquneness is gone. Better to make monster that works like spell card
Haku_Yowane
2018-10-16T08:59:49Z
New eps has been released, please take a look on the first page of this thread.
Haku_Yowane
2018-10-24T12:21:42Z
Hi guys, It's been a while and now i'am here to bring you a new update today. This pack includes update for "Azure Steel", "Madfield", and "The Creator" archetype. You can see this update's content on below (record 24 October 2018):
- Bug fix for "Madfield Midfielder" that causes its special summon effect to be inoperatable on the ygopro non-link pack
- Bug fix for "Azure Steel Royal Paladin Hood" that causes its special summon effect to be operatable even if you have less card in your hand than your opponent on both packs
- Bug fix for "Azure Steel Royal Knight Repulse" that causes its atk increase effect to be operated incorrectly (raises 300 atk instead of 400) on both packs
- Text fix and effect remaster for "Divine Alternation", "Mark of the Divine Aura", "Awakens the Divine Aura", "Divine Reborn", "War God of the Bound Creator", "Urd, High Ruler of the Bound Creator" and "Ark, Paladin of the Creator" on both packs
- Re-added the missing cards for both packs: "Nightmarr Ward", "Nightmarr Runner" and "Loom of Fate"
- New Cards:
Madfield:
New Cards:
1

Azure Steel:
New Cards:
1, 2, 3, 4, 5, 6, 7

The Creator:
New Cards:
1, 2, 3

As usual....you can always download them on the main page, oh and in order to play them propperly, please replace the your string.conf file with the new one that i've provided inside the bundled pack~
Okay, that's all for this today's update, and thank you for keep supporting me so i can keep push on to create more custom cards. If any of you have an idea for the next update, i will appreciate any feedbacks you guys gave me. If you having an opinion, complain, request, or just want to giving me some suggestion, you can just PM me or post me on my Facebook, my nick is MithaElBritannia(I have fixed the login issue on my facebook, so now i'am back online). Alright thanks for your attention, and....
See you next time~~:)
Love you
InnerOtaco
2020-02-07T17:57:29Z
just wondering do you still make cards?
Haku_Yowane
2020-03-09T15:35:00Z
Originally Posted by: InnerOtaco 

just wondering do you still make cards?



Yes i'am, sorry for the wait
Haku_Yowane
2020-05-04T02:04:37Z
Hi guys, several archetypes has been reworked in order t o be compatible for the new EDOPRO, further detail you can take a quick look above
jason4000
2020-06-10T16:08:49Z
I am having trouble running the custom cards as I replaced the new strings.conf with old. Then the packs put in expansion. Finally the deck folder copy and paste to the deck folder on edopro. I run edopro, but the custom cards are not appearing and some of the name are just id name and not the name of the custom card. What should I do? [:confu:] [:confu:] [:confu:]
Haku_Yowane
2020-07-02T08:15:30Z
Originally Posted by: jason4000 

I am having trouble running the custom cards as I replaced the new strings.conf with old. Then the packs put in expansion. Finally the deck folder copy and paste to the deck folder on edopro. I run edopro, but the custom cards are not appearing and some of the name are just id name and not the name of the custom card. What should I do? [:confu:] [:confu:] [:confu:]



Have you unpack the custom cards into the EDOPRO correctly? You have to extract the ZIP first before unpacking. After you extract the zip, then you can unpack the custom cards into the expansions\cards.cdb.
Haku_Yowane
2020-12-14T06:51:51Z
A New update has been released, now i'll announce that ill stop the support for the old link and the non-link version. I'll be working only on edopro from now on
CrimsonKirin
2021-01-16T13:41:54Z
Hello, Haku. I am having difficulties getting your cards to work in EDO PRO. I have unzipped the files and added them to the right folders, but all I get is one unknown card with question marks for stats. Is there a download walkthrough? Sorry for asking such a question.
Haku_Yowane
2021-01-28T05:55:14Z
Originally Posted by: CrimsonKirin 

Hello, Haku. I am having difficulties getting your cards to work in EDO PRO. I have unzipped the files and added them to the right folders, but all I get is one unknown card with question marks for stats. Is there a download walkthrough? Sorry for asking such a question.



Hello~
Forgive me for the delayed answer, you can follow the extraction guide on the main page. Sorry that i never include any sort of guide on how to extract the custom cards which causes many confusion toward everyone, sorry for the inconvenience
Haku_Yowane
2021-01-28T06:01:29Z
Hi guys, It's been a while and now i'am here to bring you a new update today. This pack includes update for "Holotroops"archetype. You can see this update's content on below (record 28 January 2021):
- Hint bug fixes for "Holotroops", "Orichalcos", and "Pentacle" archetypes
- Hand Synchro bug fix for "Orichalcos El Gigante"
- Syntax bug fix for "Holotrick - Bury the Light"
- New Cards:
Holotroops:
1, 2, 3, 4, 5, 6
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