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MVPIII  
#1 Posted : Friday, May 31, 2019 11:20:46 PM(UTC)
MVPIII

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FINALLY! I took a long break and have gotten back to finish/update these cards.
Currently on s9:e13 which should be current until, oh tomorrow.

Note: Not all cards have been scripted. How to tell at a glance? Any cards listed as [anime] are either unscripted, untested, or work but with some bugs. Anything without a tag is good to go (but you still need to tick "show anime cards" to find them).

Also, anything with supposedly unique counters is currently using either Spell Counters or Ice Counters. I'm not sure exactly why some counters seem to be universal like Ice Counters and others seem to be more of a pain to add to a card, but once I get that figured out, I should be able to change all of them.

Current total: 2,131, (1,532 scripted or an attempt to script was made. I'm not sure what the completely scripted total is. Minus the Normal monsters, and there's probably 300 left or so).

Link in the spoiler:



You'll also need to add the following in the string.conf file in your ygopro folder so that your victory reasons pop up and the archetypes don't all show up as ???.





JMPunk  
#2 Posted : Saturday, June 01, 2019 3:41:39 AM(UTC)
JMPunk

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these look really good...but i dont know whats wrong, because i cant get any of them to work...the ones that dont have anime as well as the ones that do...just isn't working...

i see the problem now...you spell the script folder as scripts...so it wasn't registering...

Edited by user Saturday, June 01, 2019 3:55:08 AM(UTC)  | Reason: Not specified

MVPIII  
#3 Posted : Saturday, June 01, 2019 2:47:40 PM(UTC)
MVPIII

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Oh, sorry about that. I'll fix that in the next iteration.
I'll release these every new episode that comes out, so every Saturday or so.
MVPIII  
#4 Posted : Sunday, June 09, 2019 3:39:03 AM(UTC)
MVPIII

Rank: Advanced Member

Joined: 2/7/2014(UTC)
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Update: Fixed the script folder so everything should be working from the getgo.

Link in spoiler



Changelog:


New Cards:
MVPIII  
#5 Posted : Tuesday, June 11, 2019 5:45:54 PM(UTC)
MVPIII

Rank: Advanced Member

Joined: 2/7/2014(UTC)
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Since I'm off today, figured I'd update a bit of cards.

Link in spoiler as usual

Link:


Changelog:


New Cards:



New Victory Reasons (add this to your strings.conf text file)


Anyways, since the Sirens are likely going to be the only group in the show to not have any resolution in G4, (and probably be the focus in G5, at least the beginning of it) expect them to continuously get nerfed a bit so that I can continue to keep up with their increasing number of support cards they are likely to continue getting.

Still working on the kirin monsters, just having some issues with reversing their attributes depending on the turn. Those should be coming next once I get them to work as intended.

Edited by user Tuesday, June 11, 2019 5:48:19 PM(UTC)  | Reason: Not specified

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