--rank instead of level local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_LEVEL_RANK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetValue(X) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) c:RegisterEffect(e1) --Level to zero local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCode(EFFECT_CHANGE_LEVEL) e2:SetValue(0) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) c:RegisterEffect(e2) --allow negative local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetCode(EFFECT_ALLOW_NEGATIVE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) c:RegisterEffect(e3)
local s,id=GetID() function s.initial_effect(c) local e1=aux.AddNormalSummonProcedure(c,true,false,1,1) local e2=aux.AddNormalSetProcedure(c,true,false,1,1)
local s,id=GetID() function s.initial_effect(c) local e1=aux.AddNormalSummonProcedure(c,true,false,2,2) local e2=aux.AddNormalSetProcedure(c,true,false,2,2)
Edited by user Thursday, February 25, 2021 5:15:57 PM(UTC) | Reason: Not specified
Edited by user Monday, February 22, 2021 3:19:13 AM(UTC) | Reason: wrong card name
Edited by user Thursday, February 25, 2021 5:15:37 PM(UTC) | Reason: Not specified