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flowoftime
#1161
Posted :
Thursday, February 22, 2018 8:17:12 AM(UTC)
Rank: Advanced Member
Joined: 5/17/2013(UTC)
Posts: 1,582
Thanks: 206 times
Was thanked: 116 time(s) in 102 post(s)
@Snarky:
It's been ages...
I hardly found a new update in the change log.
Do you have something to feed us regarding the AI_Mode?
Maybe something like
Estimated Time of Arrival
for AI_Mode?
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cybercatman
#1162
Posted :
Thursday, February 22, 2018 11:42:48 AM(UTC)
Rank: Advanced Member
Joined: 5/15/2013(UTC)
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Thanks: 5 times
Was thanked: 271 time(s) in 218 post(s)
Originally Posted by: flowoftime
Maybe something like
Estimated Time of Arrival
for AI_Mode?
Like always:
NO Estimated Time of Arrival
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flowoftime
#1163
Posted :
Friday, February 23, 2018 2:01:02 AM(UTC)
Rank: Advanced Member
Joined: 5/17/2013(UTC)
Posts: 1,582
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Was thanked: 116 time(s) in 102 post(s)
Originally Posted by: cybercatman
Like always:
NO Estimated Time of Arrival
Nice.
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Snarky
#1164
Posted :
Monday, April 02, 2018 12:28:44 PM(UTC)
Rank: Advanced Member
Joined: 7/6/2013(UTC)
Posts: 2,197
Thanks: 11 times
Was thanked: 462 time(s) in 340 post(s)
Hey, guys.
Regretfully, I have to inform you about my decision to leave the development team for YGOPro Percy. As most of you noticed, I did not work on the AI and release any updates for quite some time. I kinda lost my passion for the game and the AI since the link format changes, and I never really got back into it. Didn't have much time to work on the AI, and even when I did, I just couldn't find the motivation anymore.
So unfortunately, I will be stepping down from my position as AI developer. I had a great time working on it, and I learned a lot. Thank you to Percy, the entire development team and everyone, who contributed to the AI in any way. All of you helped to make this amazing project possible, and I am proud of what we achieved.
I will be around on Discord and occasionally check back on the forums. If anybody decides to take over the AI project, feel free to contact me. I'll gladly share my knowledge about the AI and help you take on that task.
Have fun, and see you around.
Snarky
Latest AI
AI tutorial
2 users thanked Snarky for this useful post.
BookBurner23
,
andre060
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flowoftime
#1165
Posted :
Tuesday, April 03, 2018 4:11:46 AM(UTC)
Rank: Advanced Member
Joined: 5/17/2013(UTC)
Posts: 1,582
Thanks: 206 times
Was thanked: 116 time(s) in 102 post(s)
Originally Posted by: Snarky
Hey, guys.
Regretfully, I have to inform you about my decision to leave the development team for YGOPro Percy. As most of you noticed, I did not work on the AI and release any updates for quite some time. I kinda lost my passion for the game and the AI since the link format changes, and I never really got back into it. Didn't have much time to work on the AI, and even when I did, I just couldn't find the motivation anymore.
So unfortunately, I will be stepping down from my position as AI developer. I had a great time working on it, and I learned a lot. Thank you to Percy, the entire development team and everyone, who contributed to the AI in any way. All of you helped to make this amazing project possible, and I am proud of what we achieved.
I will be around on Discord and occasionally check back on the forums. If anybody decides to take over the AI project, feel free to contact me. I'll gladly share my knowledge about the AI and help you take on that task.
Have fun, and see you around.
Snarky
Are you for real?!
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tpm5934
#1166
Posted :
Thursday, April 05, 2018 4:31:20 AM(UTC)
Rank: Advanced Member
Joined: 6/10/2013(UTC)
Posts: 142
Thanks: 2 times
Sorry Snarky maybe you can help me? I would like to update Ygopro to the version 1.034.2 with AI as they did with YgoproES, but I would like to use AI with the old host what allowed the Single Mode and the Match, adjust the hand, Life Points and the Master Rulers (MR1 to MR4); practically the same Host Online. I'm also used to using the MR2 so I do not pretend to AI use the Link Monster perfectly.
You can Help Me
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chevalierx
#1167
Posted :
Thursday, April 05, 2018 8:25:00 AM(UTC)
Rank: Advanced Member
Joined: 1/31/2014(UTC)
Posts: 195
Thanks: 16 times
Was thanked: 60 time(s) in 36 post(s)
and dream become nightmare
i see it coming form long time , but this game is become bad and konami mess this game with news bad cards more and more example "lair cards"
in the future cards will activate from deck !!!
and now in the first ,one turn you can spam xxxx monster that negate and lock xxxx !
Edited by moderator
Thursday, April 05, 2018 9:24:41 AM(UTC)
|
Reason: Not specified
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Deiman
#1168
Posted :
Tuesday, April 17, 2018 2:07:35 PM(UTC)
Rank: Newbie
Joined: 2/14/2014(UTC)
Posts: 13
Thanks: 1 times
Was thanked: 1 time(s) in 1 post(s)
so there is not going to be ai mode ?
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neftalimich
#1169
Posted :
Monday, April 06, 2020 6:24:20 PM(UTC)
Rank: Member
Joined: 2/21/2015(UTC)
Posts: 79
Thanks: 25 times
Was thanked: 13 time(s) in 11 post(s)
Hi, with the new version EdoPro, how can I program AI again? :)
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cybercatman
#1170
Posted :
Monday, April 06, 2020 7:32:09 PM(UTC)
Rank: Advanced Member
Joined: 5/15/2013(UTC)
Posts: 1,393
Thanks: 5 times
Was thanked: 271 time(s) in 218 post(s)
normally, you should have everything in
https://github.com/ProjectIgnis/windbot/
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