YGOPRO News

New cards 12/24/2016

Dec 24

Written by: Percival18
12/24/2016 7:14:37 AM  RssIcon


Cosmic Blazar Dragon
[Monster / Effect / Synchro] Wind Dragon
☆12, 4000/4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a card or effect: You can banish this card until the End Phase; negate the activation, and if you do, destroy that card. During either player's turn, if your opponent would Summon a monster(s): You can banish this card until the End Phase; negate the Summon, and if you do, destroy that monster(s). When an opponent's monster declares an attack: You can banish this card until the End Phase; negate the attack, then end the Battle Phase (this is a Quick Effect).

Cosmic Flare
[Spell / Quick-Play]
Target 1 "Stardust" Synchro Monster you control; this turn, if that target battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead of Tributing that monster.

Light Wing Shield
[Spell / Quick-Play]
When a monster's attack is negated: Activate 1 of these effects.
● It becomes the End Phase of this turn.
● Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn.
If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead of detaching that Xyz Material.

Spiral Flame Strike
[Spell]
Activate 1 of these effects.
● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it.
● Add to your hand, 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck or 1 Level 7 "Odd-Eyes" monster from your Deck.

Performapal Sky Magician
[Monster / Effect] Wind Spellcaster
☆7, 2500/2000
Once per turn, if you activate a Spell Card: This card gains 300 ATK. During either player's turn: You can target 1 Continuous Spell Card you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell Card from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.

Performapal Sky Pupil
[Monster / Effect] Light Spellcaster
☆3, 800/800
During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use the this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. If this card attacks an opponent's monster, and you control another "Performapal" monster, before damage calculation: You can destroy that opponent's monster.

Performapal Revue Dancer
[Monster / Effect] Light Spellcaster
☆3, 800/1000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster.

Performapal Drago Remora
[Monster / Effect / Pendulum] Water Dragon
☆4, 1700/1000
Pendulum Scale = 5
[ Pendulum Effect ]
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; if it battles an opponent's monster this turn, banish that opponent's monster after damage calculation.
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[ Monster Effect ]
All Dragon-Type monsters you control (other than this card) gain 500 ATK and cannot be destroyed by card effects.

Speedroid 5 6 Plane
[Monster / Effect] Wind Machine
☆5, 1800/0
If a monster(s) is Special Summoned to your field: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid 5 6 Plane" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it loses 600 ATK until the end of this turn.

D/D Ghost
[Monster / Effect / Tuner] Dark Fiend
☆2, 600/300
If this card is sent to the Graveyard: You can target 1 "Dark Contract" card or "D/D" monster in your Graveyard, except "D/D Ghost"; send 1 card with the same name as that target from your Deck to the Graveyard. If this card is banished: You can target 1 of your banished "Dark Contract" cards or "D/D" monsters, except "D/D Ghost"; return it to the Graveyard.

Double Resonator
[Monster / Effect / Tuner] Fire Fiend
☆1, 0/0
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that face-up monster is treated as a Tuner this turn. During your Main Phase: You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control; that monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.

Supreme King Gate Zero
[Monster / Effect / Pendulum] Dark Fiend
☆7, 0/0
Pendulum Scale = 0
[ Pendulum Effect ]
While you control "Supreme King Dragon Zarc", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand, except "Diffusion Wave-Motion".
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[ Monster Effect ]
Once per turn: You can target 1 other face-up card you control; destroy both this card and that card, and if you do, Special Summon 1 Dragon-Type Fusion Monster or Dragon-Type Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Synchro or Xyz Material for Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Supreme King Gate Infinity
[Monster / Effect / Pendulum] Dark Fiend
☆7, 0/0
Pendulum Scale = 13
[ Pendulum Effect ]
While you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Dragon Zarc": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK.
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[ Monster Effect ]
Once per turn: You can target 1 other face-up card you control; destroy both this card and that card, and if you do, Special Summon 1 Dragon-Type Xyz Monster or Dragon-Type Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Synchro or Xyz Material for Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Supreme King Servant Dragon Darkvrm
[Monster / Effect / Pendulum] Dark Dragon
☆4, 1800/1200
Pendulum Scale = 5
[ Pendulum Effect ]
Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters (even if this card leaves the field).
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[ Monster Effect ]
If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your Graveyard and you control no monsters: You can Special Summon this card. You can only use each effect of "Supreme King Servant Dragon Darkvrm" once per turn.

Draius III, the True Dracoknight
[Monster / Effect] Earth Wyrm
☆6, 2100/2800
You can Tribute a Continuous Spell/Trap Card to Tribute Summon (but not Set) this card. If this face-up Tribute Summoned card leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position. Your opponent cannot target other "True Draco" and "True King" monsters on the field with card effects, also those cards cannot be destroyed by your opponent's card effects.

Spiral, the Mythic Radiance Dragon
[Monster / Normal] Water Wyrm
☆8, 2900/2900
A ferocious dragon that has survived countless violent battles. It underwent evolution in a maelstrom at the depths of the ocean, unleashing an ancient light from its wounded form. At last, the dragon spread its wings, becoming the radiance that rules wherever the wind whirls. But is this new radiance a dream? Reality? Or is it an illusion?

Ariel, Priestess of the Nekroz
[Monster / Effect] Water Psychic
☆4, 1000/1800
Once per turn: You can reveal any number of "Nekroz" cards in your hand; until the end of this turn, increase or reduce this card's Level by the number of cards you revealed. If this card is Tributed by a card effect: You can add 1 "Nekroz" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of "Ariel, Priestess of the Nekroz" once per turn.

Supreme King Dragon Zarc
[Monster / Effect / Fusion / Pendulum] Dark Dragon
☆12, 4000/4000
Pendulum Scale = 1
[ Pendulum Effect ]
Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when your opponent adds a card(s) from the Deck to their hand (except during the the Draw Phase or the Damage Step): You can destroy that card(s).
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[ Monster Effect ]
4 Dragon-Type monsters (1 Fusion + 1 Synchro + 1 Xyz + 1 Pendulum)
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be targeted, or destroyed by, your opponent's card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Servant Dragon" monster from your Main Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Performapal Gatling Ghoul
[Monster / Effect / Fusion] Dark Fiend
☆8, 2900/900
1 "Performapal" monster + 1 Level 5 or higher DARK monster
If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, and if you do, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do that, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatling Ghoul" once per turn.

Raidraptor – Etranger Falcon
[Monster / Effect / Xyz] Dark Winged Beast
☆5, 2000/2000
2 Level 5 monsters
If this card has an Xyz Monster as an Xyz Material, it gains this effect.
● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK.
If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 "Raidraptor" Xyz Monster in your Graveyard, except "Raidraptor – Etranger Falcon"; Special Summon it, and if you do, attach this card to it as an Xyz Material.

D/D/D Boulder King Darius
[Monster / Effect / Xyz] Earth Fiend
☆3, 1900/1000
2 Level 3 Fiend-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; this card cannot be destroyed by that battle, also destroy that opponent's monster after damage calculation, and if you do, inflict 500 damage to your opponent.

Magician's Right Hand
[Spell / Continuous]
Once per turn, when a Spell Card or effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, or if it did not have an effect, destroy that card.

Magician's Left Hand
[Spell / Continuous]
Once per turn, when a Trap Card or effect activated by your opponent resolves while you control a Spellcaster-Type monster, negate that effect, and if you do, or if it did not have an effect, destroy that card.

Magician's Encore
[Spell / Continuous]
You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Encore".

Pacifis, City of Mythic Radiance
[Spell / Field]
(This card's name is always treated as "Umi".)
Once per turn, if you Normal or Special Summon exactly 1 Normal Monster: Add 1 "Mythic Radiance Dragon" card from your Deck to your hand. If your opponent activates a card or effect while you control no Tokens: You can Special Summon 1 "Mythic Radiance Dragon Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000). You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects.

Spiral Crash of the Mythic Radiance Dragon
[Spell / Equip]
Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Spiral, the Mythic Radiance Dragon" from your hand, Deck, or Graveyard, and if you do, equip this card to it, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Spiral Crash of the Mythic Radiance Dragon" once per turn.

Spiral Hold of the Mythic Radiance Dragon
[Spell / Equip]
Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Spiral, the Mythic Radiance Dragon" from your hand, Deck, or Graveyard, and if you do, equip this card to it, then inflict 1000 damage to your opponent. You can only use this effect of "Spiral Hold of the Mythic Radiance Dragon" once per turn.

Duelist Advent
[Spell]
If a card is in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap Card from your Deck to your hand. You can only activate 1 "Duelist Advent" per turn.

Farewell
[Trap]
During your opponent's Battle Phase: Send 1 Spell Card from your hand to the Graveyard; end the Battle Phase, also all face-up monsters currently on the field have their effects negated until the end of this turn.

The Phantom Knights of Wrong Magnet Ring
[Trap] Dark Warrior
When an opponents monster declares an attack: negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the effect below. (This card is NOT treated as a Trap Card.) If Summoned this way, during either player's turn: You can send this card and either 1 face-up "The Phantom Knights" monster you control or 1 face-up "Phantom Knights" Continuous Spell/Trap Card you control to the Graveyard; draw 2 cards.

Dark Contract with the Eternal Darkness
[Trap / Continuous]
While you have 2 "D/D" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, also they cannot Tribute monsters on the field for a Tribute Summon or use them as Fusion, Synchro, or Xyz Materials for a Summon. Once per turn, during your Standby Phase: Take 1000 damage.

Clashing Whirlpool of the Mythic Radiance Dragon
[Trap]
If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip all appropriate "Mythic Radiance Dragon" Equip Spell Cards you control to that Normal Monster.

Deep Whirlpool of the Mythic Radiance Dragon
[Trap]
If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Mythic Radiance Dragon" Equip Spell Card from your hand or Graveyard to that Normal Monster.

Ethereal Wyrmterfall
[Trap]
Activate 1 of these effects.
● Add 1 Wyrm-Type monster from your Deck to your hand.
● Send any number of Wyrm-Type monsters from your hand and/or face-up on your field to the Graveyard; draw cards equal to the number of monsters you sent to the Graveyard +1.


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16 comment(s) so far...


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como faço dowload dessas cartas?

By WILLIAM ANDRADE on   12/24/2016 9:52:27 PM
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what about Tuner predator plant
make them soon
i am waitting

By UltraMegaGenuis on   12/25/2016 12:29:14 PM
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Tuner predaplant?????

By UltraMegaGenuis on   12/25/2016 12:30:11 PM
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How to download these new cards on android

By bobqwaser on   12/25/2016 4:22:17 PM
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When will these be added to android?

By garouden on   12/27/2016 1:38:57 PM
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I believed that my former comment doesn't worked well. I talked about the Eye of Timaeus. This card, event list Dark Magician on its text, doesn't worked with another cards that summoned it like: Magician's Rod, Dark Magic Sucession, Dark Magical Circle, etc.

¿This is a bug or no?

Thanks!!!

By player 234 on   12/29/2016 6:03:23 PM
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back then i love ygopro, i create a lot of cards with lot of effects but now you must wait for 2 minutes to download all the cards, and cannot auto save it, so when you exit the application you must download again and wait for 2 minutes or more (depend on the internet connection) this is very bad, worse! why back then not like this? i prefer back then ygo pro not newer but having problem like this!

By YUGI on   12/29/2016 11:15:37 PM
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Good evening, the Ygpro dont Update the new cards, Cosmic blazer, the new support True King, Zarc and other card.
Please, i like to play that card, but i can, yo can tell how?
Thank!

By Nygergeneryx on   12/30/2016 6:40:56 AM
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How do I add these cards in my ygopro?

By HT590 on   12/30/2016 9:07:01 AM
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@Nygergeneryx and @HT590

for both of you, you need to download everytime you want to play YGOPRO.
also the speed it depends on your internet connection,

By YUGI on   12/30/2016 7:20:03 PM
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@ivandy: Did you understand what i mean by "download everytime" ? it mean YGOPRO require internet connection to play IF you want play YGOPRO with all new updated cards. if you still don't understand what i mean, please download YGOPRO and see it by yourself.

By YUGI on   1/2/2017 9:23:26 PM
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Could the YGOPRO devs perhaps make permanent updates? So you just download it once?

By jiminy alex on   1/3/2017 9:28:21 AM
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Hi, you know? As an XP user I haven't been able to play with new cards since, well, a long time now. Is it too hard to make an manual updater for us? Or make a version supported for XP? Nothing fancy, just able to update the new cards. Well, thanks anyway, outdated or not, the game is still fun.

By XP User on   1/9/2017 2:28:59 PM
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But @YUGI

How to download everytime I want to play YGOPRO

By ivandy on   1/1/2017 7:33:27 AM
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Do I have to remove my ygopro and download it again to get a new card?

By yuma on   1/9/2017 4:21:20 PM
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Error:

- Da'at Metatron, the True Dracomechsoldier: can normal summon without tribute. When i control no card, i can normal summon without tribute.

- True King V.F.D. The Beast: can't use monster of opponnent with True Draco or True King eff.

need to fix it.

By No name on   1/15/2017 12:17:23 PM

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Recent Comments

The effect of "Rank-up-Magic - Doom Double Force" doesn't works in owner's turn. Please fix the bug.
Thanks.

Olá gostaria de saber como faço o download para Android? Por favor?

how do you download the game

i have a problem with the app

when i start the app, a window apears, but immediatily it closes.

idk why.

Please fix new insect queen, sometimes the opponent is able to target and destroy insects (Dark hole, torrential, fairy snow etc..)being her and another insect on field as the card reads.

has summon link for IOS?

when i open it keeps saying "ygoproXXX.exe is not an valid win32 applicarion " WHAAT CAIN I DOOOOOOO ????????

Trabalho fantástico da equipe YGOPRO, por isso não abandonarei, pois eles fazem o máximo que podem para minimizar os erros do jogo!

Every time I use it and then close it then the next day whenever I open it up and try to go into deck edit it keeps crashing

Where can I download the new Version?


AWESOME UPDATE!!!pls keep up the good work guys, hope android gets this cool update soon!

the gouki anime cards along with the trickstar anime cards need to be fixed.
they are blank and unable to be used in duels.

Can you please release an Android patch or something that just gives us newer cards from Legendary Dragon Decks without the linkshit?

We're all human here. You know a majority of us aren't going to use it anyways.


How about we all leave positive thanks and less wanting things, they know what their doing and most of us don't and voicing demands won't make anything happen faster. Nobody goes to a show or store and tells people how to do their job. We get what we get.

When there is the Mac Version Update?

When there is the Mac Version?

It would be cool if we can host rooms on the mobile version so we can have the option to play against our friends rather than hoping to connect with them when you select online play.

Bluetooth multiplayer and tag team duel would make this the perfect Yu-Gi-Oh! game on both PC and Android devices. Please, please do this.