My bad, only need to change 2 lines but yeah the result is completely different. I suppose that everything else works correctly including the rescue train.
New script that shuffles in deck, code in the....
function c82633039.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,11,3)
c:EnableReviveLimit()
--pos
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(82633039,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,82633039)
e1:SetCost(c82633039.setcost)
e1:SetTarget(c82633039.settg)
e1:SetOperation(c82633039.setop)
c:RegisterEffect(e1)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(82633039,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,82633039)
e2:SetCost(c82633039.tdcost)
e2:SetTarget(c82633039.tdtg)
e2:SetOperation(c82633039.tdop)
c:RegisterEffect(e2)
end
function c82633039.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c82633039.setfilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c82633039.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c82633039.setfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c82633039.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,c82633039.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end
function c82633039.setop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENCE)
end
end
function c82633039.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c82633039.tdfilter(c)
return c:IsFaceup() and c:IsAbleToDeck()
end
function c82633039.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c82633039.tdfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c82633039.tdfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c82633039.tdfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c82633039.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
Edited by user
2015-09-03T22:19:18Z
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Reason: Not specified