Right, so I've been making a few cards, generally sticking to more mundane ones, effect monsters that can attack directly for half damage, and equipment cards that if used right can shut down the enemy. So I decided to do something a bit silly, a powerful fusion monster that can add 1 spell card to your hand from your deck or graveyard every turn.
Now I set it up, got the fusion to work, (surprisingly easy to do, just take a vanilla fusion's code and slap different id numbers on it), but I can't seem to get the secondary effect to work. I tried basing it around Dark Sage's effect, but no matter what I try it seems to only work when the card is first summoned, and nothing more.
Could someone please help me script this final half?
Thanks in advance, and sorry to trouble you.