• Tahcryon
  • Advanced Member Topic Starter

Monsters- 20
x3 Tin Goldfish
x3 Kagetokage
x2 Summoner Monk
x3 Goblindberg
x3 Odd-Eyes Pendulum Dragon
x3 Magician of Chronomancy
x3 Magician of Astromancy

Spells- 15
x3 Mystical Space Typhoon
x1 Dark Hole
x2 Rank-Up-Magic Astral Force
x3 Rank-Up-Magic Limited Barian's Force
x1 Rank-Up-Magic Admiration of the Thousands
x2 Upstart Goblin
x3 Soul Charge

Traps- 5
x2 Mirror Force
x1 Bottomless Trap Hole
x2 Royal Decree

Extra Deck- 15
x1 Number 39: Utopia
x1 Number C39: Utopia Ray V
x1 Number 99: Hope Dragun
x3 Number 101: Silent Honors Ark Knight
x2 Number C101: Silent Honors Dark Knight
x1 Number 103: Ragna Zero
x1 Number C103: Ragna Infinity
x1 Number 104: Masquerade Magician- Shining
x1 Number C104: Masquerade Magician- Umbral
x1 CXyz Barian
x1 Full Armored- Crystal Zero Lancer
x1 Gaia Dragon, the Thunder Charger

I tried this against the crappy AI deck for Kaiba, and here were the results (Though, this deck rank +1 Upstart Goblin and -1 Admiration of the Thousands)-


The final card in my extra deck was Number C101: Silent Honors Dark Knight. I was planning on bringing it out using 3 Magician of Astromancy's, but wasn't able to.

So, do you guys have any ideas for which I can do to this deck to make it even more OP? I was thinking of removing the Pendulum monsters, but I don't know what to put in their place. Any help is appreciated :3
1) The deck Picture doesn't match the decklist you posted.
2) I don't like using Pendulums at XYZ Material(you'll lose them when detached), but it's a matter or preference. I would use Hands instead. Fire will kill a monster, Ice will destroy backrow and Prominence can be summoned when Ice/Fire is on the field.
3) I would add RUN - Quick Chaos, helps in Battle Phase.
4) 106 and C106 are pretty useful, tricky to use but useful, you can try them.
5) If you want to use traps I would switch to Trap Stun. Otherwise just throw the other Traps away and Stick with Royal Decree,
My Youtube Channel Red-Eyes Jacollo  (new video every week)
  • Tahcryon
  • Advanced Member Topic Starter
1) There was a mistake about there having x3 RUM Admirations, it was supposed to be only 1. Fixed. Are there any other typos I missed?
2) Yeah, I didn't actually plan for them to be used as Xyz Material. I guess it's just an added bonus? I don't know what else I could do with extra Pendulum monsters in my hand. I never really thought about using the Hands. Wouldn't that sort of slow down the deck?
3) Huh, I didn't know that card existed in real life 😮 I thought it was Anime-only. Which RUM should I swap out for it? Limited Barian's Force?
4) Hm...C106 looks pretty good other than the fact that it can mess up my cards as well (Then again, same problem with Astral Force). But I don't like No. 106, just seems like a crappier version of Masquerade :<
5) Trap Stun it is.
1) Glad that's out of the way.
2) Actually if you combo Hands with Supply Unit you'll not only destroy 1 card your opponent controls but you'll also draw a card(once per turn but still).
3) Quick Chaos is real, at least in TCG so you can use it. For personal reasons I never really liked Astral Force, but that's your call to make
4) That's why I said C106 is a tricky one. I mostly use 106 as a bridge to bring out C106. However, since C106 requires a "Number" you can use Limited Barian's Force on any "Number" to bring him out.
5) Glad that's out of the way.
My Youtube Channel Red-Eyes Jacollo  (new video every week)
  • Tahcryon
  • Advanced Member Topic Starter
Hm, Supply Unit does sound like a good idea. Swapped the x2 Upstart Goblins with x2 Supply Unit.

Does anybody have any other ideas?
Quick Chaos is real in TCG. Came out in DRLG. C106 is quite nasty and like Jacollo pointed out you can use any Number monster to get his effect.
If you open with him first turn your opponents gonna rethink what he wants to do since you got a 2600 beater that can negate any effect on the field. C104 is also quite nice though.
  • Tahcryon
  • Advanced Member Topic Starter
Why would you use pendulums in a Rank 4 Xyz Deck?

You lose advantage quickly with Xyz Summons, and those Pendulums you're using are unconsistent..

You can add Sacred Crane, Star Drawing and Pinpoint Guard (to trigger Sacred Crane) to regain cards.

Also, why would you use Pendulums to summon your Xyz materials from the hand, when you have Summoner Monk (that special summons from the deck), Kagetokage that special summons itself, Goblindbergh and Tin Goldfish that special summon from the hand?

However.. If you want to use Upstart Goblin, max it. It only helps with consistence, if you have to run only 2 of that card, you should consider to add some useful cards in the deck instead of adding a bit of consistence.

You should run Rank-up-Magic The Seventh One, along with 104 and C104: The Seventh one can be discarded by Summoner Monk if you have it in your starting hand, or you can discard it to summon Hope Dragun; and when you draw it during your Main Phase, you can summon C104, a very powerful card.
I f I had to choose what to swap for C106 that would be Gaia. If you're going to add Quick Chaos, I would get rid of Crystal Zero for 106. With Quick Chaos you can summon 106 and then Rank-Up when it's targeted or when it attacked(both require Quick Chaos). With that combo your opponent either have less cards on the field or Life Points, wither way you're on top(*insert sex joke here*).
My Youtube Channel Red-Eyes Jacollo  (new video every week)