I guess you're right about Spellbook of Wisdom only being good because it's searchable by Spellbook of Secrets (and also Spellbook of Power, since that card also allows you to search out Spellbook Spell Cards), at least it doesn't weaken the very monster you're trying to protect, like Forbidden Lance does. And Forbidden Chalice strengthens my opponent's monster.
There was a time in one of my duels with the AI yesterday where I'd summoned Sorcerer of Dark Magic and, during its turn, it summoned Number 11: Big Eye and took control of Sorcerer of Dark Magic. Now think about this: if I had Forbidden Chalice at that time, and I'd activated it, what would have happened? Do I need to say more? When I say I need Spell/Trap Cards to negate my opponent's Monster Effects, that sort of thing is also included amongst the things I want to try to prevent.
I came across Dark Illusion, and was wondering if I should use it. Most of my best monsters are DARK, after all, Sorcerer of Dark Magic included. And if I should use it, about how many of it should I run? At least 2? Maybe 3? Or would it be good at just 1 or 2?
As for the Chaos aspect, it helps me banish pesky monsters my opponent has out, so I'd rather keep it. I wanted to keep Black Luster Soldier - Envoy of the Beginning, but I needed more Level 6 or higher Spellcasters to make summoning Sorcerer of Dark Magic easier, so I sadly had to take it out (and I like that card, too, for its effect of being able to attack more than once in the same Battle Phase if it destroys a monster by the first attack). I do also have Burial from a Different Dimension which I can use to get back my banished monsters, so all is not always lost (not completely, anyway), and besides, so far, I've never really had to banish the Dark Magician. I've banished Breaker, Skilled Dark Magician, or in some cases even Dark Magician Girl, but I managed to get them back, and so far I haven't had to banish Dark Magician himself yet that much, if at all. Even if I did, I was able to get it back with Burial.
By the way, speaking of Sorcerer of Dark Magic, do you think YGO Pro and other Virtual Dueling Platforms should allow us to summon him by just offering one Level 6 and one Level 7 Spellcaster-Type monster as Tributes? If we need two Spellcasters of the same Level, then doesn't it seem buggy (due to the the wording on the card itself, I think: " . . . 2 Level 6 or higher Spellcaster-Type monsters on your side of the field . . . ") that it lets us do that? That time yesterday was the second time I'd been able to do that (first time was when I was dueling on Dueling Network a few months back).
Edit: I also need cards that can negate effects that activate on the field and/or in the hand or Graveyard (cards for each type of effect, preferably).
As for what you said about Soul Drain, though, doesn't Effect Veiler's effect activate in the Graveyard? Or does the fact that you have to discard her mean it actually activates in your hand?
Well the 400 ATK gain isn't very important imo. The possibility to be destroyed by battle for that small gain is equal to that one time it won't happen. Anyway, I think Big Eye couldn't had the possibilty to attack because his effect was negated BUT the attack restriction would have remained, so it surely isn't the case. And it's better to have it destroyed by battle instead of giving that monster to the opponent for almost free.
If you don't want Forbidden Chalice you shoul either remove the 3 Royal Decrees and add 2 Breakthrough Skill/Fiendish Chain + other 6-8 staple traps like Solemn Warning, Bottomless, Torrential, Compulsory, Dimensional Prison, Wiretap, ecc. OR you can add another copy of Effect Veiler.
Sorcerer of Dark Magic shouldn't need 2 monsters of the same level, I think it just needs 2 monsters with an higher level than 6.
If you don't run BLS then don't run Chaos Sorcerer.
For Soul Drain: Veiler activates in the hand but since it isn't a cost (it says "then", not "for") the chain link created by the activation is still in the hand, so Soul Drain won't affect it.
I'm running Black Luster Soldier - Envoy of the Beginning and Chaos Sorcerer, both. I was just getting a bit worried about Monster Card count.
I already don't have Royal Decree in there; I now have 1 Magician's Circle, 1 Call of the Haunted, 2 Dark Illusion, 1 Dark Bribe and 1 Destruction Jammer. I need to protect my cards, after all. Any of you find any of these cards unnecessary, I could take it out to put it in a Torrential Tribute or Bottomless Trap Hole. Speaking of Bottomless, by the way, can it be stopped by Destruction Jammer? Or does being removed from play not count as being destroyed?
If I want to add in Fiendish Chain or Breakthrough Skill, what Trap Card(s) should I take out? Maybe I should put them in the Side Deck rather than taking them out altogether, though. What do you think?
As for Sorcerer of Dark Magic, its Summoning Condition states that it requires 2 Level 6 or higher Spellcaster-Type monsters as Tributes, not 2 Spellcaster-Type monsters whose Levels are higher than 6. They are two very different things.
I'll post the latest Deck List. I still need help on the Side Deck, though, since even though I do kind of understand the concept behind them, I'm still a noob in that department, actually. I've pretty much never used a Side Deck before.
Anyway, I'm posting the List with Dark Magician of Chaos, Dedication through Light and Darkness, Pot of Greed and Monster Reborn in there - just note that when I take them out to play in Advanced Format, I also replace Pot of Greed with Allure of Darkness rather than just taking it out (it does suck that I have to banish a Dark Attribute monster from my hand or throw my whole hand into the Graveyard, but other than that it's good).
Anyway,
List (47 cards):Monsters (20):Dark Magician x3
Sorcerer of Dark Magic
Black Luster Soldier - Envoy of the Beginning
Dark Magician of Chaos
Chaos Sorcerer
Dark Magician Girl x2
Skilled Dark Magician x2
Elemental HERO Prisma x3
Breaker the Magical Warrior
Tsukuyomi
Magician of Faith x2
Effect Veiler x2
Spells (20):The Eye of Timaeus x3
Dark Magic Attack
Sage's Stone x2
Overlay Regen
Dark Hole
Port of Greed
Thousand Knives
Swords of Revealing Light
Monster Reborn
Mystical Space Typhoon
Magical Dimension x2
Burial from a Different Dimension
Dedication through Light and Darkness
Spellbook of Wisdom x2
Wonder Wand x2
Traps (7):Magician's Circle
Call of the Haunted
Dark Illusion x2
Dark Bribe
Destruction Jammer
Extra Deck (15):Amulet Dragon
Dark Paladin x2
Dark Magician Girl the Dragon Knight x2
Stardust Dragon
Arcanite Magician
Tempest Magician
Ebon Illusion Magician
Photon Strike Bounzer
Magi Magi ☆ Magician Gal
Number 39: Utopia
Steelswarm Roach
Daigusto Emeral x2
About Dark Renewal . . . I would've added it in if it were in the TCG; the only OCG-only card I want in there is Magi Magi * Magician Gal; Ebon Illusion Magician, according to YGO Pro's database, is also an OCG-only card, apparently, but isn't that card actually already in the TCG? Currently it's only available to winners of that competition being hosted Shonen Jump, but that doesn't necessarily mean it's not in the TCG at all, does it?
I'm in Saudi Arabia, so I'm hoping Ebon Illusion Magician becomes available for sale soon, and also, hopefully, they finally release Magi Magi * Magician Gal into the TCG as well. It's pretty cool that they've made Tournament Legal Xyz monster versions of the Dark Magician and the Dark Magician Girl, but it's not going to matter much if the people who really want them in their Decks can't get them.
And I may not have all of the cards IRL yet, but I do plan to make this whole Deck for real, in real life, too. Although I guess I could get the Japanese cards for the ones that are OCG-only cards, to use in unofficial duels, but yeah. [Doesn't matter to me much since I've never played in YGO Tournaments before, but I want to get the chance to play in an Official Tournament at some point.]
Edit: Before I forget; Higuide, what kind of Deck do you run? If it's a Meta or Top-Tier Deck, I'd like to try my Dark Magician Deck against it, so would you able to duel me on YGO Pro some time tomorrow? Host a duel and tell me the password to both the server and the duel itself, please (I don't know the password for any of the Servers, so I've only been able to duel against AI Decks so far).
Edit 2: I decided to take out Overlay Regen and put in Fiendish Chain instead. Let me know if it's a good or a bad decision. Thanks in advance.
Edit 3: I've made it a 42-card Deck in Advanced Format and a 45-card Deck in Traditional, now. I took out Dark Illusion, and I replaced Fiendish Chain with Breakthrough Skill. I also took out Spellbook of Wisdom and added in Forbidden Lance, and I put in three Forbidden Chalice in the Side Deck. And I also put in the Field Spell Chaos Zone in the Main Deck, to help out the Chaos aspect of the Deck.
The Traps are: Bottomless Trap Hole, Dimensional Prison, Breakthrough Skill, Debunk and Dark Bribe. Side Deck cards are: third Effect Veiler, three Forbidden Chalice, 1 Forbidden Lance, Mirror Force, 2 extra Breakthrough Skill, Compulsory Evacuation Device, 3 Fiendish Chain, 1 Soul Drain, and two extra Debunk.
Let me know, when you get the chance, if this is a good Side Deck, and also what cards I should switch them out with and when.
I'm also thinking of taking out Magi Magi Magician Gal and putting in a second Photon Strike Bounzer, as I get the feeling that, because of his effect, I might need more of him.
Edited by user
2014-09-27T15:36:55Z
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Reason: Not specified