I need help scripting a Karakuri monster
"Name here"
Effect:"When this monster is summoned add 2 "Karakuri" monster from your deck to your hand.
Once per turn: When the battle position of a "Karakuri" monster you control is changed add 1 "Karakuri" card from your deck to your hand.When this monster destroys another monsters by battle:Special summon 1 "Karakuri" monster from your graveyard".

Please help if you can [:smile:] .
I highly doubt anyone will write just random card scripts. It is lua which is easy to script with. Just compare scripts of cards that do mostly the same. For example just watch how Karakuri Cache Cache works and put an event (or however it is realized in lua) in case a monster switches check if its a Karakuri monster and then simply c&p the Cache Cache code. It's easy. Just read some already made cards. The thing that tremendously helps you is the fact that you are exactly aware what the code does (by simply playing/reading the card). From that point on it is mostly c&p
Michael Lawrence Dee
Actually, it's always copy and paste but it's not as easy as you think.
Now this is how I play:
The hardest thing I could imagine is getting all the ids for the archetypes and stuff like that. I mean it is still Lua... I can't think of any language easier than lua right now (that is in common use)
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