Welcome to my Deck Archive [:tongue:]
As the title says, in this post I'll put my favorite decks to use.
Almost every recipe I'll post here are made my ME
me. If the ideas are not mine, I'll give credits.Deck Waves number: 4Current decks: Assault Psychic
, Hieratic Saphira
, Six Samurai
, Vylon OTK
, Gishki Zielgigas
, Balmung OTK
, Skull Servant
, Ritual Beast
, YosenjuIMPORTANT UPDATE
: I revamped the post. Now, instead of writing manually the recipes, I put a link to the Mediafire Folder where you can download the decks. I'll only remove the "written" recipes, but the description will remain. Also, I updated the older decks to the newest banlist. [:tongue:] WAVE 4 REVAMPED!Warning
: Those decks ARE NOT
meant to be necessarily competitive; this means you'll see fun decks, meta decks (only if I like them), and some bad ones.
I'll update this thread every time I'll have at least 3 decks to post.
At the end of this post, after the decks explanations, there will the download link for ALL the decks [:laugh:]
Suggestions for deck ideas and hints to improve the decks are always welcome, enjoy! [:laugh:]
♦♣♦Wave 1:Assault Psychic
This deck focuses on "Hyper Psychic Blaster" and his "/Assault" form. It's really funny to use, and can bring the boss monsters really quickly. It's a bit unconsistent sometimes, but it's a really funny deck, at least for me.
In this deck, I combined the powerful level 6 Ritual "Saphira the Dragon Princess" with Hieratics. They trigger upon every kind of tribute. I won't tell you the combos you can do, discover them by yourself! [:dance:]
This was one of my favorite decks before Yang Zings came out. It's a Synchro Build, so it's less powerful than the Infernity decks played now. It rewards the skill of the player, and it's a bit unconsistent sometimes. Don't expect a lot from this deck if you don't know what you're doing [:thumbu:]
♦♣♦Wave 2:Six Samurai
Well, it's one of my favorite decks nowadays. It's not the same old and good deck as it used to be in the past, but it still has something to say. With RotA at 2 I decided to re-use them and, as a consequence, to put my recipe in this post. The deck has a lot of search, drawing and special summons thanks to RotA, Shien's Smoke Signal, Six Samurai United, Shien's Dojo, Asceticism of the Six Samurai and Double-edged Sword Technique. There are many variants for the deck, but I find this the most convenient to me [:tongue:]
A long time ago, I made a topic about Vylons. It was a recipe that focused on a mix of all the strategies a Vylon deck can use, but I gained experience as a Duelist and I found it's better to focus on a single strategy and exploit it at its max. Vylon OTK it's my choice: it's faster than the other variants and having a giant beatstick that can attack multiple times is somehow funny. I know it isn't the best Deck or Recipe ever, but give it a try [:wink:]
So far, I put only Synchro decks, except for the Hieratic Saphira one. I decided to change a little and post a deck purely focused on Xyz: Harpies! They're awesome, having access to broken Rank 4s and more-broken Rank 7s makes them really strong.
I'd also want to dedicate this recipe to my Gf, it's one of her favorite decks [:love:]
♦♣♦Special Wave: Duel Terminal!
As the title says, this wave will contain 3 Duel Terminal archetypes. Enjoy [:tongue:]
The Dragunities are legends from the Dragon Ravine: a place that was thought never existed. In the battle against Worms, the Mist Valley tribe was in difficulty and the Dragunities showed up.
Dragunity is a well known archetype, capable of summoning multiple monsters in a turn. Some banlist ago, Dragon Ravine was banned and everyone thought that the deck was dead; It's not right, the deck lost a lot of consistency but it's still playable. This is a pretty basic recipe but there are many builds (like the Majestic one that I'll post if you want).
The Gishkis are one of the 4 tribes of the second part of the Duel Terminal's story. The archetype focuses on ritual summon, and this recipe in particual, on the summon of the biggest Gishki ritual: Zielgigas.
Gem-Knight is my favorite Archetype in terms of Fusion Summon. Along the Gishki tribe, it's one of the 4 tribes of the Duel Terminal. At first, they fought against the Laval Tribe for justice, and for the same reason, against the Gishki one to defend the Gusto tribe. At the end, Gem-Knights fought along Constellars to defeat Evilswarm Ouroboros. In the middle of the story, they fought against Vylons and defeated them with Gem-Knight Pearl.
This is a pretty epic archetype, and this recipe is the most-competitive I know. There are no Volcanic Shells because Fire Hand is better, hands down. Wyrm the Genesis Dragon is IDGAF with enormous body and wings, and Dragon's Mirror is a good tech to summon him. The side deck is also very versatile: Goyo and Yazi are there to exploit Ally of Justice Cycle Reader in the same side. Enjoy [:tongue:]
This wave contains 3 deck focused on OTKing the opponent, 2 of them are suggestions. Enjoy [:tongue:]
This deck was suggested by jacollo.
With the new rules, field spells are no longer destroyed when replaced by other field spells. This means that the Geartown combo is more difficult to pull out, but it's not impossible. Here's a Geartown Scrap Pendulum Turbo deck that aims to OTK the opponent with level 8 monsters.
This deck was suggested by flowoftime.
This recipe focuses on OTKing the opponent with 2 Balmungs and Des Counterblow. You must have a properly synchro summoned Balmung on the field or graveyard, another properly synchro summoned Balmung on the field and Des Counterblow activated. Attack Directly with one Balmung, Des Counterblow activates and destroy the first Balmung. Balmung's effect activates, so the second Balmung gets revived. The second Balmung attacks directly and the loop continues until you win the duel.
There's also another OTK in this deck: Summon Colossal Fighter and Armory Arm. Equip Armory Arm to an opponent's monster whose attack is more than 1800; attack the equipped monster with Colossal Fighter. The latter gets revived by its own effect and the opponent will receive 2800 points of damage. Repeat until you win.
This deck aims to OTK the opponent with King of the Skull Servants. The Lightsworn engine and Magical Merchant will mill all the Skull Servants and the other helpers, while Judgment Dragon and BLS help clearing the field.
♦♣♦SP: Tribe Force Special
This wave contains the 3 Archetypes from the "SP: Tribe Force" booster pack. As always, enjoy! [:tongue:]
The Archetype focuses on doing Contact Fusions between the Spirit Beast Tamers and the Noble Spirit Beasts.
The fusion materials are sent from the field to the banished zone. Every fusion shares an effect: during either players turn, they can de-fuse and special summon 1 Spirit Beast Tamer and 1 Noble Spirit Beast from the banished zone. It's a different way to say "hey you can't target my fusion monster".
This deck has a special feature: it's one of the few decks that can main both Macro Cosmos and Dimensional Fissure. The main strategy is to attack with Apelio, which is a Fusion counterpart of a mini-Star Eater, then de-fuse him to summon Petolfin, an high-defense monster who cannot be destroyed by card effects. "Bond with the Spirit Beast" is very strong since you can attack with Apelio, de-fuse, activate that quick-play spell card, then make another Apelio and attack again. Kannahawk is good in mid-late game to return 1 banished monster to the graveyard and add Lera from the deck to the hand to prepare another Contact Fusion.
This is probably the strongest archetype of the wave. It's focused on Ritual Summon, and all the cards are a "enchanged" version of old Duel Terminal cards. The Rituals are ritual versions of old Synchro Monsters, for example.
In the Extra deck you can find "random" synchros: actually, it's not that random, because with Kaleidomirror you can tribute the extra deck monsters instead. And here comes the funny part: Miracle Synchro Fusion. I run only 1 of it, because it's dead in early game. With Kaleidomirror you can send the Synchro monsters to the graveyard and Fuse them with Miracle Synchro Fusion to make Draco-Equiste or Supreme Arcane Magician.
This is my favorite archetype of the set.
Every level 4 is a Beast-Warrior (searchable by Tenki) that when normal summoned, normal summons another "Yosenju" from the hand, except one of the same name of the summoned monster. The main strategy is to swarm the field with normal summons, and tribute summon the level 6s and the boss monster, Daibakaze. The Monarchs Stormfoth is very strong in this deck. This deck, even with Pendulums, doesn't special summon a lot: I run 2 Pot of Duality, but another copy doesn't hurt. Fiendish Chain is the strongest effect negation card in this deck because you need to stop the opponent's attacks also; almost every Yosenju will mostly return in the hand during the End Phase, which leaves you open to attacks but it also gives you more plays for the next turn.
You won't use the Extra Deck often, but we have access to one of the strongest Xyz, Chidori.
Here's the download link. Enjoy! [:tongue:] https://www.mediafire.co...69w40cf8441/YGOPro_Decks
Edited by user
| Reason: Wave 4 revamped.