Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-17T14:52:56Z
Crossover Souls Cards (pre-release) + Glory of Duelist Cards + Erratas + Banlists


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1 ) Clear Wind Synchro Dragon 
2 ) Astellarknight Sephirabuth 
3 ) Ohr-Shaddoll Sephira Roots 
4 ) Sephira Fuxi Treasure of the Yang Zing 
5 ) Sephira Exa the Flame Beast Nekroz 
6 ) Sephiram Pilica the Bold Ritual Beast Tamer 
7 ) Eternal Soul 
8 ) Dark Burning Magic 
9 ) Ring of Peace 

BONUS

1 ) Dragoons of Draconia 
2 ) High Spell Roid Magical Sword Dharma 
3 ) Harpie Harpist 





ERRATAS + TCG and OCG Banlist's



http://www.mediafire.com...ated_Cards_by_Freddx.rar 


How install?
Is easy, just copy the files and paste it in the YGOPro folder

TCG Banlist and OCG Banlist 2015 + (2005 March Banlist [Goat Format])

http://www.mediafire.com...t319s1ixm7m6/lflist.conf 

Sephira setcode is 3132

Other of my post:
(Ultimaya Anime Version and OCG Version)
http://www.ygopro.co/For...rsion----BONUS#post83283 

Report me any error or script error
- Error in line 38 of c94000054 "Sephira Fuxi, Treasure of the Yang Zing" (fixed)
- Harpie Harpist End Phase Loop (fixed) (c94000046)
- Harpie Harpist only 1 effect per turn (fixed) (c94000046)
- Temple of the King (Errata) can chain/activate traps with the same name (fixed) (c94000058) (fixed script in the comments)
- Clear Wing Synchro Dragon can negate trap cards that target (fixed) (c94000045)
File Attachment(s):
c94000054.lua (3kb) downloaded 28 time(s).
c94000046.lua (4kb) downloaded 20 time(s).
c94000045.lua (3kb) downloaded 22 time(s).

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Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-17T15:48:51Z
I fixed a little error in the line 38 of c94000054 "Sephira Fuxi, Treasure of the Yang Zing" related with the effect if was summoned from deck, download the fixed script.
File Attachment(s):
c94000054.lua (3kb) downloaded 19 time(s).

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DragonicEmperor
2014-12-17T16:06:25Z
Thanks man! This is amazing!
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Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-17T16:09:47Z
Originally Posted by: DragonicEmperor 

Thanks man! This is amazing!


Thanks you for download, don't forget download the fixed script for play without problems. 🙂
1783658607
2014-12-18T07:28:27Z
[:smile:]
I am downloading it and I would like the six new changed old "forbidden cards" 's scripts...like virus and ring.
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-18T12:47:32Z
Originally Posted by: 1783658607 

[:smile:]
I am downloading it and I would like the six new changed old "forbidden cards" 's scripts...like virus and ring.



I'm working on that, but I don't know if modify the originals or make others scripts, I have 5 scripts ready of 6. 🙂
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-18T14:25:33Z
TCG Banlist and OCG Banlist 2015 + (2005 March Banlist [Goat Format])

http://www.mediafire.com...t319s1ixm7m6/lflist.conf 
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-18T18:26:56Z
Erratas + TCG/OCG Banlist:

http://www.mediafire.com...ated_Cards_by_Freddx.rar 

(Not, I don't modify the old scripts, I create new with the Erratas (New Effects))
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-19T19:33:00Z
Oh nice, not errors in the scripts [:laugh:]
Freddx
  • Freddx
  • Advanced Member Topic Starter
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-22T05:12:28Z
I fixed the little error in Harpie Harpist,now can use each effect once per turn.

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File Attachment(s):
c94000046.lua (4kb) downloaded 9 time(s).

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1783658607
2014-12-22T10:34:01Z
Oh, the temper of the King, in which you can activate a set trap card instantly once per turn, can activate trap card twice...do you notice?

Thanks![:thumbu:]
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-22T17:54:29Z
Originally Posted by: 1783658607 

Oh, the temper of the King, in which you can activate a set trap card instantly once per turn, can activate trap card twice...do you notice?

Thanks![:thumbu:]



Oh, thanks, will be fixed.
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-22T17:59:49Z
- Clear Wind Synchro Dragon can negate Trap Cards that target it is fixed (c94000045)
- Temple of the Kings allow chain/activate trap cards with the same name is fixed (c94000058)

UserPostedImage
File Attachment(s):
c94000058.lua (4kb) downloaded 13 time(s).
c94000045.lua (3kb) downloaded 10 time(s).

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1783658607
2014-12-23T07:42:34Z
The clear wing didn't reset atk when turn ended.
You can try that at yours.
Freddx
  • Freddx
  • Advanced Member Topic Starter
2014-12-23T17:53:53Z
Originally Posted by: 1783658607 

The clear wing didn't reset atk when turn ended.
You can try that at yours.



For me works fine with both effect, if you destroy the monster you gain atk and reset the atk in the end phase.


Try with this:
File Attachment(s):
c94000045.lua (3kb) downloaded 15 time(s).

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1783658607
2015-01-02T15:17:29Z
Majestic Red Dragon

"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These change last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.

It should not be negated by clear wing, but the feedback appeared to be the opposite. Is it something to be fixed?

BTW, I tested clear wing some days ago and it seems to activate same effect many times in a turn so I change the script a bit:
And you can test is at yours.

--クリアウィング・シンクロ・ドラゴン
function c5500.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(5500,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c5500.condition1)
e1:SetTarget(c5500.target)
e1:SetOperation(c5500.operation)
c:RegisterEffect(e1)
local e2=e1:Clone()
e1:SetDescription(aux.Stringid(5500,1))
e1:SetCondition(c5500.condition2)
c:RegisterEffect(e2)
end
function c5500.condition1(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsActiveType(TYPE_MONSTER) then return false end
local rc=re:GetHandler()
return Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)==LOCATION_MZONE and Duel.IsChainNegatable(ev)
and rc~=e:GetHandler() and rc:IsLevelAbove(5)
end
function c5500.condition2(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) or not re:IsActiveType(TYPE_MONSTER) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
local tc=tg:GetFirst()
return tg and tg:GetCount()==1 and tc:IsOnField() and tc:IsLevelAbove(5) and Duel.IsChainNegatable(ev)
end
function c5500.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c5500.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.NegateActivation(ev)
if re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
if c:IsRelateToEffect(e) and c:IsFaceup() then
local dg=Duel.GetOperatedGroup()
local atk=0
local dc=dg:GetFirst()
while dc do
if dc:GetBaseAttack()>0 then atk=atk+dc:GetBaseAttack() end
dc=dg:GetNext()
end
if atk>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(atk)
c:RegisterEffect(e1)
end
end
end
end