Michael Lawrence Dee
2015-01-15T14:10:36Z
An extreme request I made in Prudence's Deck Shop:

Originally Posted by: Michael Lawrence Dee 


Antimetaman or jacollo, put your skills if you want to try to make this requests possible:
Focus: Random Anime Deck. As much as possible, use real cards. If there's an Anime version of that TCG/OCG card, make sure Anime is not too op.
I placed the list with optional as least liked card to add and must as the most wanted.
Must add cards: Demiurge Ema (optional), Service Ace, Training Field, Raid Raptors - Rise Falcon (Anime) (optional), Double-Rank-Up-Magic Hope Force, Card Exchange, Dimension Xyz, Armament Reincarnation, Battlefield Tragedy, House of Sand, Berserk Mode (must), Celestial Tuner, Jester Puppet King Pantomime (must), Extra Fusion, Ultimaya Tzolk'in (Anime) (must), Wicked Trample.

Please make it only a maximum of 50 cards. It's fine if it's not consistent, I'll just relook at your made deck and see what I know.




Now this is how I play:
AntiMetaman
2015-01-15T15:05:18Z
I saw your request MLD, but all those cards seem very random. Do you have a strategy in mind? Also, I'm kind of not doing anime deck requests. I left that department to you and Kaiza.
Michael Lawrence Dee
2015-01-15T15:10:08Z
Originally Posted by: AntiMetaman 

I saw your request MLD, but all those cards seem very random. Do you have a strategy in mind? Also, I'm kind of not doing anime deck requests. I left that department to you and Kaiza.



Hahaha!!! Well it was really random. Maybe I should remove more random cards... xD
Now this is how I play:
AntiMetaman
2015-01-15T15:27:17Z
How about you try to do an OTK with battlefield strategy and training field? Basically attack your own monster and your opponent receives the damage. Since you are attacking yourself, you don't have to worry about battle traps.
Michael Lawrence Dee
2015-01-15T15:43:17Z
Originally Posted by: AntiMetaman 

How about you try to do an OTK with battlefield strategy and training field? Basically attack your own monster and your opponent receives the damage. Since you are attacking yourself, you don't have to worry about battle traps.



Actually, when you use Training Field, or any other card that attacks your own monster, you take the damage or whoever controls the attacked monster.
Now this is how I play:
AntiMetaman
2015-01-15T15:54:30Z
You're right, but I like training field. I think something can be done with it.
Psyc94
2015-01-16T02:48:20Z
Training Field...sounds like a gold mine. I keep finding pages that state how Training Field is an anime-only card. If that's true, it's a shame. I thought about a possible TCG deck for it, but, oh, well.

I have another request, though.

Are there any decks that are capable of disrupting the deck as well as the hand and field at once?

If not, are there any decks that are close to all three?

By disruptions, I mean rendering cards useless for the opponent, and it includes removed from play cards.

Another deck request I have is having a focus on Final Destiny, maybe even a deck that makes the duel a draw.

If you accept any of these requests, I'd like the updated TCG format with a limit of 40 cards, please.
AntiMetaman
2015-01-16T03:19:34Z
Originally Posted by: Psyc94 

Training Field...sounds like a gold mine. I keep finding pages that state how Training Field is an anime-only card. If that's true, it's a shame. I thought about a possible TCG deck for it, but, oh, well.

I have another request, though.

Are there any decks that are capable of disrupting the deck as well as the hand and field at once?

If not, are there any decks that are close to all three?

By disruptions, I mean rendering cards useless for the opponent, and it includes removed from play cards.

Another deck request I have is having a focus on Final Destiny, maybe even a deck that makes the duel a draw.

If you accept any of these requests, I'd like the updated TCG format with a limit of 40 cards, please.



I don't do anime requests. Training Field is an anime card and I was just commenting how cool it was.

As for your anti-meta deck - disrupting field and hand. The thing about anti-meta is that you have to focus on one strategy. When you try to do too much anti-meta, your deck will clog and you will lose. For example, guy runs soul drain, mind drain, skill drain, vanity's emptiness and macro cosmos. Wow, you've pretty much blocked everything and you've slowed yourself down in the process and used up your s/t zones. While a deck that only focus on one anti-meta card - skill drain or vanity's emptiness, is much more consistent.

Hand disruption is best done in a Dark World deck which also runs skill drain, so you can stop 2 things. Field disruption is best done in burning abyss, harpies, constellars, that bounce and destroy stuff constantly.

As for a final destiny deck, I'm thinking infernity or fabled, but both decks already rely on a small hand. Final destiny requires 5 cards in hand to begin with. It will destroy your field as well as theirs plus in today's meta, there are floater monsters like yang zing, hands, burning abyss, shaddoll, that cards like dark hole, raigeki, final destiny won't affect them.

Draw decks haven't been done since self-destruct button got banned by konami. Konami doesn't want draw decks. There was a time when we were running life equalizer decks and it just ruined the fun for everyone. Even in ocg, ring of destruction is back but due to its errata, it prevents draw. Last Turn is also banned. Simultaneous deckouts made konami ban morphing jar and card destruction.

You'll have to be more specific for your requests because there are multiple possibilities. I need one strategy/combo/card/archetype to work with.
ScratchMaxxX
2015-01-16T14:31:29Z
Hi

I have a request with a Normal Monster level 4 deck:
-Focus on blocking the opponent summoning monstesrs with Tyrant's Throes and with Skill Drain for negate the opponents activing Monsters Effect.
-Having Faustian Bargain in the hand to summon a level 4 monster from your hand.
-I know just spell cards that bring you monster from the graveyard monsters like: Silent Doom, Swing of Memories, etc. (If you can help with some support spell cards to prevent the destruction of my monsters in my area)
-Bring monster with 1900-2000 attack like Dragon Alexandrite or Evilswarm Heliotrope.
-And in the Extra deck having support with Princess Cologne and Daigusto Emeral to special summon from the graveyard or deck.

And another deck:
-Need to have just Dark and Light monster in the archetype.
-Focus on special summon monsters from the graveyard with the monster card The Creator.
-Prevent to be destroyed with support cards.
-Must add cards that you can search this card fast from the deck like Herald of Creation
-Having a lot of cards with level 8 to use Trade-In.
-And in the Extra Deck you can put Xyz monster with level 8.

Good luck with this ideas.

Michael Lawrence Dee
2015-01-16T14:45:00Z
Originally Posted by: AntiMetaman 

You're right, but I like training field. I think something can be done with it.



Training Field's gain 300 ATK is permanent. This is the useful part.
Now this is how I play:
AntiMetaman
2015-01-16T15:08:54Z
Originally Posted by: ScratchMaxxX 

Hi

I have a request with a Normal Monster level 4 deck:
-Focus on blocking the opponent summoning monstesrs with Tyrant's Throes and with Skill Drain for negate the opponents activing Monsters Effect.
-Having Faustian Bargain in the hand to summon a level 4 monster from your hand.
-I know just spell cards that bring you monster from the graveyard monsters like: Silent Doom, Swing of Memories, etc. (If you can help with some support spell cards to prevent the destruction of my monsters in my area)
-Bring monster with 1900-2000 attack like Dragon Alexandrite or Evilswarm Heliotrope.
-And in the Extra deck having support with Princess Cologne and Daigusto Emeral to special summon from the graveyard or deck.

And another deck:
-Need to have just Dark and Light monster in the archetype.
-Focus on special summon monsters from the graveyard with the monster card The Creator.
-Prevent to be destroyed with support cards.
-Must add cards that you can search this card fast from the deck like Herald of Creation
-Having a lot of cards with level 8 to use Trade-In.
-And in the Extra Deck you can put Xyz monster with level 8.

Good luck with this ideas.



I updated my Vanilla Pendulum decks. Instead of skill drain, tyrant's temper is better since you won't have to worry about any of your opponent's traps. You can combine tyrant's temper with skill drain which will make you unaffected by skill drain but it will still affect your opponent.

There are multiple variations of Vanilla Pendulum, but it comes down to xyz, synchro, or a combo. For a combo, check the Box of Friends. For the synchro version, use Vanilla Pendulum and for xyz version, use Vanilla Pendulum v3. The disadvantage of xyzing in a pendulum deck is that when you detach, the monsters will go to grave instead of extra deck. While synchro, you can recycle your pendulum monsters and synchro at the same time.

Your decks are uploaded, check Vanilla Pendulum and Box of Friends.

As for your second request, check the Hopeless deck. It's an old recipe, but I updated it.
File Attachment(s):
Exodia Pendulum vs TG Stun.yrp (3kb) downloaded 49 time(s).
Vanilla Pendulum vs HAT.yrp (4kb) downloaded 37 time(s).
Vanilla Pendulum vs Tellarknight.yrp (3kb) downloaded 38 time(s).

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AntiMetaman
2015-01-19T16:51:58Z
Some replays.
File Attachment(s):
Pengtricks vs Burning Abyss.yrp (7kb) downloaded 40 time(s).
Token vs Tellarknight v2.yrp (1kb) downloaded 36 time(s).
Majestic Dragunity vs Junk Synchro.yrp (3kb) downloaded 43 time(s).

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liger
2015-01-20T09:13:49Z
ok i have 2 deck request

format: tcg/ocg
focus: the barian numbers using water type monsters[like sharks deck but i dont want his deck if that makes sense lol]
banlist: latest one
must add:numbers 101 to 107 and their chaos forms,cxzys barian hope,rank up magic the seventh one

my seacon

format: tcg/ocg
focus:a elemental hero deck that can xzys summon rank 4 and 8 monsters
banlist: latest one
must add:utopia,utopia ray v and rank 8 and 4 monsters
AntiMetaman
2015-01-20T13:49:46Z
Originally Posted by: liger 

ok i have 2 deck request

format: tcg/ocg
focus: the barian numbers using water type monsters[like sharks deck but i dont want his deck if that makes sense lol]
banlist: latest one
must add:numbers 101 to 107 and their chaos forms,cxzys barian hope,rank up magic the seventh one

my seacon

format: tcg/ocg
focus:a elemental hero deck that can xzys summon rank 4 and 8 monsters
banlist: latest one
must add:utopia,utopia ray v and rank 8 and 4 monsters



Ok, I made your Barian deck with only water monsters. Your deck is called Barian Water, but it's not as consistent as the other Barian decks I made since they are faster and use a better rank 4 engine. Have you seen the other Barian decks? All of them are OTK decks. You can take any rank 4 engine, it doesn't have to be water monsters-->photon papilloperative-->activate effect to flip monster in atk and reduce by 600-->rank-up-limited barian's force (other rank-up cards won't work because they target Number monsters only)-->c101-->take an opponent's monster and attach it-->Barian (6400 atk with stoic challenge). If you activated trap stun before all of this, you can ensure almost an otk, since battle damage is doubled (6400+600-opponent's monster atk)x2~11000). Alternatively, you don't even need photon papilloperative if they only have 1 monster on field, just take it with c101 and barian's atk will be 8000, which is still an otk. The battle damage isn't doubled in this case since you're not battling a monster but attacking directly.

Also, it's not necessary to put all the 101-107 xyz in the deck, it takes up space in the extra to add their "C" forms and you won't be able to summon them unless you use rank-up-magic the seventh one which is situational. If I actually did that, it would take 14 monsters in the extra, which only leaves room for 1 more - Barian. You can do that if you want. The Shark deck is a rank 5 xyz but you can summon Barian just by replacing Full-Armored Crystalzero Lancer with it.

As for the second request, the Masked Hero deck, it already has rank 4 in it. The deck is primarily a fusion deck which is why there's no room for rank 8. If you want to add those monsters, simply replace the xyz monsters in the extra with the ones you want. The choices for rank 4 are realistic, but if you want to replace it with Utopia, you can do that. As for rank 8, I'd go with maybe 1 Felgrand, but that's it. I'd hardly ever overlay my 2 fusion monsters, which took a lot of work already.
File Attachment(s):
Barian Warrior OTK vs Cyber.yrp (4kb) downloaded 45 time(s).
Barian Warrior vs Bujin.yrp (2kb) downloaded 32 time(s).

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goodknife
2015-01-21T10:25:53Z
can i requested Vennominaga deck? (allowed card: tcg/ocg, banlist: lastest tcg )

make it as consistency as you can. thx 🙂
AntiMetaman
2015-01-21T17:01:43Z
Originally Posted by: goodknife 

can i requested Vennominaga deck? (allowed card: tcg/ocg, banlist: lastest tcg )

make it as consistency as you can. thx :)



Venom Gadgets and Venom Worm are the two most consistent decks for Vennominaga. The strategy for both of them is to xyz King of the Feral imps and use his effect to add kagetokage/gentlemander to your hand. If you have the gadget engine, you get a +1 from gadget and another +1 from feral imps allowing you to xyz the next turn getting another +2. Gentlemander can also protect your gadget from being destroyed for a single turn if you don't have kagetokage in your hand, allowing you to xyz the next turn with the gadget you just added. Snake Rain is your foolish burial x4 for reptiles - use it to dump Vennominon x3. Trade-in also for Vennominon. Offering to the snake deity is your icarus attack, use it wisely to destroy backrow and royal decrees that may hinder your plans.

Once you have sufficient reptiles in the grave (5-6), then use limit reverse to summon vennominon on your opponent's end phase or battle phase if you need to protect your LP. If the opponent destroys it, chain rise of the snake deity. If the opponent doesn't destroy it, no big deal. When it's your turn, change vennominon to defense-->trigger limit reverse's effect to destroy vennominon-->chain rise of the snake deity. This is the 2-card vennominaga combo granted you've dumped some reptiles, 3-card combo if you include snake rain.

The weaknesses are that even if you summon vennominaga with 5000 atk, your opponent can just stall with monsters in defense, never allowing you to inflict battle damage. The counter to this is 1 copy of jackpot 7 such that you don't deckout (since you will be milling a lot). You can still lose to alternative win conditions such as exodia, final countdown, or burn. In that case, in the extra there is photon papilloperative to force opponent's monster to atk position for vennominaga to attack. There's also gagaga cowboy and heartlandraco for more damage.

Another weakness is Beelze and Honest. Now with the current format, it's not hard to synchro Beelze and Honest is semi-limited. Since vennominaga can be destroyed by battle, Beelze can kill it since it will gain atk from the difference. The counter to this is multiple copies of dimensional prison and compulsory. As for honest, you can just revive Vennominaga again since they can only use Honest twice.

Royal decree and jinzos can hinder this deck too since it relies on many traps. This is the reason that fire/ice hands are there to destroy pesky decrees and jinzos without slowing the deck down by adding mystical space typhoons. The last weakness is that Vennominaga can be tributed, but very few people run volcanic queen or santa claws. You'll see more lava golem, which is why try to only have Vennominaga on the field. Dark Hole yourself to keep Vennominaga the only monster on the field.

As for anti-meta strategy, use side deck. Flying c vs BA, Tellarknights (summon feral imps in defense so that they can't attack with flying c). Success probability 0% for shaddolls, des wombats for burn. I have been unable to beat Qli or Nekroz, they are just too fast for this deck, but system down is there. Mirror of the ice barrier or effect veiler can be added, but I left room in side deck.

In all, this is a fun deck, but can be competitive if played correctly and your opponent is not tier 0. I would put this deck at tier 3. Venom Worm v2 being the most consistent because there are more reptiles to dump.


File Attachment(s):
Venom Worm vs Junk Doppel.yrp (4kb) downloaded 34 time(s).

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TheExchanges
2015-01-21T17:27:04Z
Request!:O

Masked/Elemental Hero Deck updated.

Must have: Dark Law, Anki, Absolute Zero, Battle fusion

I usually play around using Shadow Mist and goldfish to card search. not unfamiliar with Mathemagician, summoner monk.

Banlist: TCG

Thank you in advance
AntiMetaman
2015-01-21T17:45:50Z
Originally Posted by: TheExchanges 

Request!:O

Masked/Elemental Hero Deck updated.

Must have: Dark Law, Anki, Absolute Zero, Battle fusion

I usually play around using Shadow Mist and goldfish to card search. not unfamiliar with Mathemagician, summoner monk.

Banlist: TCG

Thank you in advance



The Masked Hero deck is already updated with those cards except for Battle Fusion, but you can tech that in if you want. The deck is based on latest Masked Hero decks that have topped tournaments in OCG while still following TCG banlist. Anki is there, but Dark Law is still preferable. Your Zero-->Acid combo to wipe the entire opponent's field is there, but harder to do without super polymerization. Some people have replaced super poly with form change, but I still prefer mask change x3 and other support cards.

Just look at the tcg folder for Masked Hero. If you want an Elemental Hero deck, look at "Hero Gate". There's also the super cool, Electrum OTK, which I will post a replay of when I get the time.
File Attachment(s):
Electrum OTK vs Beast.yrp (4kb) downloaded 31 time(s).
Electrum OTK vs Whatever.yrp (3kb) downloaded 33 time(s).

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jacollo
2015-01-21T21:00:28Z
Ok AM, I thought about a new challenge for you. How about a deck that utilizes Sealmaster Meisei? have fun with that [:sneaky:]
My Youtube Channel Red-Eyes Jacollo  (new video every week)
AntiMetaman
2015-01-22T06:38:14Z
Originally Posted by: jacollo 

Ok AM, I thought about a new challenge for you. How about a deck that utilizes Sealmaster Meisei? have fun with that [:sneaky:]



This one was a toughie, but quite fun. It's sort of anti-meta since you are trying to seal traps and spells. Sealmaster Meisei has two support cards, one that seals traps and the other spells. The problem is that they can't be used simultaneously since one inactivates the other. The only solution is splendid venus, but that is a pain to summon even with valhalla and/or gellenduo.

Hence, I chose to combo Talisman of Trap sealing with Secret Village of the spellcasters, which is less situational and doesn't depend on the presence of Mesei. This way, I can stop spells and traps simultaneously without using Venus. There's only 2 traps in the deck, Vanity's emptiness, so the talisman doesn't affect me. As for spells, I can use them, while my opponent cannot. There are other spellcasters in the deck as well, including Defender, the Magical Knight that will protect Meisei. Unfortunately, safe zone won't work in this deck, so heart of the clear water is there instead to protect Meisei.

So after shutting down all spells/traps, there's still monster effects. In this format, many decks play mostly monsters ahem lightsworns, infernoids, etc. Skill drain won't work in this deck, so the better choice here is Majesty's Fiend. He still requires a tribute though, so not as easy to summon like in my "Anti-Extra" deck. Denkou Sekka can also shut down all traps and even without talisman, you can lock your opponent with secret village if you have a spellcaster and denkou on the field.

So let's say ideally, you have vanity's emptiness, secret village, denkou/talisman, with a spellcaster (meisei or someone else), you still have to win somehow. This requires a monster with high atk and the highest atk here is 2400 so burden of the mighty is there just in case if those Honests haven't already pulled through. You can also just xyz for dark rebellion or starliege.

I didn't have time for a replay, but did manage to beat AI shaddolls. Name of the deck is Sealmaster.
File Attachment(s):
Sealmaster vs Nekroz.yrp (1kb) downloaded 44 time(s).
Sealmaster vs Noble Knights.yrp (2kb) downloaded 36 time(s).
Sealmaster vs Malefic.yrp (3kb) downloaded 33 time(s).

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