goodknife
2015-05-01T08:03:19Z
jacollo
2015-05-01T08:10:13Z
[:cry:] [:cry:] We will miss you1! [:cry:] [:cry:] [:cry:]


My Youtube Channel Red-Eyes Jacollo  (new video every week)
mooyan curry
2015-05-01T15:13:05Z
A few things for OP:

Playing Single duels in ranked with weaker decks is just asking for instant losses. You'll almost always be matched up against troll decks or tier 1 decks. If you insist on playing ranked with such a deck, build a good side deck to counter the decks that give you problems and try playing the "best 2 of 3" Matches instead.

If you want to play with a non-competitive "fun" deck, do so on the unranked US/EU server. Host a duel with an appropriate duel note (Like "No Meta/Xyz/whatever") and you'll have a better experience.

...is what I'd say if you didn't already uninstall Ygopro. Oh well. [:laugh:]
Ruffgenius
2015-05-07T08:02:51Z
I've been playing over 7 years now and I have to agree after Syn's the game has died badly. You only have to look at the numbers on DN and Here to see where this game is headed.

http://yugioh.wikia.com/...ard_Rulings:Book_of_Moon 

To expect someone to know every single ruling is just ridiculous especially when there are 2 sets of rules how is this meant to be appealing to new players?

New archetypes that completely make previous archetypes redundant. Pendulums are a great example. I really like the idea enjoy and playing pen decks but it is like Konami wanted a new game which didn't quite catch on so they just incorporated it into this game badly with no thoughts for older decks.

There will always be new cards and Konami want to make money from them and all power to them but that doesn't mean nerfing every other deck into the ground. Why only have 2-3 top decks at a time why not have 15-20 top decks for a bit of variety.

This is no longer a game of skill it is the luck of the draw which ever player has the best hand from the start regardless of the deck will win. Hearthstones starting idea is much better its simply "Magical Mallet".

YGOPRO is a great service but not well known enough, shoddy servers can make this unbearable, DN has biased admins that don't make up their own rules.

I would like to see a huge shake up of the current game otherwise I will also throw in the towel and move to a new TCG.

GL - HF
Bee Ba
2015-05-07T12:45:27Z
^Yugioh is still the world's largest TCG, more than MTG or Hearthstone. I think out of all the TCGs, MTG is the most balanced and it is due to these features that maybe Konami will one day adopt:

Summoning sickness - Monsters cannot attack on the turn they are summoned. This prevents most if not all OTKs. In MTG, they have monsters which have "Haste", an ability that allows them to ignore summoning sickness.

Mulligan - Players can shuffle their starting hand to draw a new hand. You can do this repeatedly but you get 1 less card each time. This reduces the luck factor however, it may promote FTKs.

No first turn draw - Konami added this feature last year, but MTG had it before that. Initially MTG had first turn draw but they eliminated it. All TCGs use this now as it was calculated via math that first turn draw is unfair.


That's it. If Konami adopts the other two features, then the game will finally be balanced.
Ruffgenius
2015-05-07T14:12:19Z
Summoning sickness - Monsters cannot attack on the turn they are summoned. This prevents most if not all OTKs. In MTG, they have monsters which have "Haste", an ability that allows them to ignore summoning sickness.

Like this idea even just if it applied to special summoned monsters.

If the above is in place then the chances of their being an OTK is kinda slim.

As for the largest TCG... perhaps once upon a time but no longer Hearthstones 19 million players yugioh is no where near that.
FTON
  • FTON
  • Advanced Member
2015-05-07T14:24:41Z
If you hate this game, don't play it yourself, don't waste this forum' space with these posts of yours.
Snarky
2015-05-07T16:51:39Z
Originally Posted by: Bee Ba 

^Yugioh is still the world's largest TCG, more than MTG or Hearthstone. I think out of all the TCGs, MTG is the most balanced and it is due to these features that maybe Konami will one day adopt:

Summoning sickness - Monsters cannot attack on the turn they are summoned. This prevents most if not all OTKs. In MTG, they have monsters which have "Haste", an ability that allows them to ignore summoning sickness.

Mulligan - Players can shuffle their starting hand to draw a new hand. You can do this repeatedly but you get 1 less card each time. This reduces the luck factor however, it may promote FTKs.

No first turn draw - Konami added this feature last year, but MTG had it before that. Initially MTG had first turn draw but they eliminated it. All TCGs use this now as it was calculated via math that first turn draw is unfair.


That's it. If Konami adopts the other two features, then the game will finally be balanced.



Tbh, Yugioh is balanced in a completely different way. It takes more than slapping a bunch of rules, that work in other games into Yugioh to "fix" it. Summoning sickness would render lots and lots of cards completely useless, while making other cards noone thinks about insanely powerful all of a sudden. Yugioh was always a more volatile, explosive game compared to most other CGs, because of the total lack of accumulated resources enabling more or stronger cards later in the duel, and the lack of summoning sickness. All that matters are the cards you draw and how they interact with each other.

Your suggestions wouldn't balance the game at all - they would change the game on a massive scale, yes, but a lot would need to be done on top of that to make for a balanced game. Summoning sickness, for example, would be a massive blow for most decks focused on OTKs (which are a lot, also most meta-relevant decks have at least some options to perform OTKs), while not really hindering decks more focused on the grind game, building up field presence and card advantage slowly. Arguably, this might be a good thing, but it might make some cards/archetypes ridiculously overpowered. I mean, nowadays, there is an abundance of monster removal, if noone could do any LP damage with the monsters they summoned this turn, chances are, your opponent can clear your field, before those monsters can attack, and vice-versa. Games would last a lot longer, and in turn, all kinds of stall/burn/altwin decks would get a HUGE boost as well, which, as we probably can all agree on, is not a good thing. If we do it for Special Summons only, that would obviously benefit slower decks or decks focused on normal summons like Monarchs, which again, might be a good thing. But suddenly, Yosenju are the only deck that can OTK all of a sudden (besides burn, I guess), giving them an incredible advantage.

I agree, that mulligan would be a great feature, especially for decks with inconsistency issues. And losing a card is a big deal, but might be worth it for some decks. That by itself doesn't change much about the balancing, though.

Originally Posted by: Ruffgenius 


As for the largest TCG... perhaps once upon a time but no longer Hearthstones 19 million players yugioh is no where near that.




Thats a definition thing. Hearthstone is not a TCG, a "Trading Card Game". You cannot trade cards in Hearthstone, also its purely digital. I guess the term is "online/digital collectible card game" or something similar.
Bee Ba
2015-05-07T17:38:32Z
Originally Posted by: Snarky 


Tbh, Yugioh is balanced in a completely different way. It takes more than slapping a bunch of rules, that work in other games into Yugioh to "fix" it. Summoning sickness would render lots and lots of cards completely useless.


Magic is older than Yugioh, so they've had lots of more time to correct their mistakes. It was Magic that invented the no first turn draw which all other TCGs later including Yugioh adopted. There was a mathematical study to prove why this rule change was important and it was published. Summoning sickness would not render cards completely useless, but make them slower. With new rules comes new strategies. You can still use the effects of monsters that are summoned, if not attack with them.

Originally Posted by: Snarky 


Your suggestions wouldn't balance the game at all - they would change the game on a massive scale, yes, but a lot would need to be done on top of that to make for a balanced game. Summoning sickness, for example, would be a massive blow for most decks focused on OTKs (which are a lot, also most meta-relevant decks have at least some options to perform OTKs), while not really hindering decks more focused on the grind game, building up field presence and card advantage slowly.


Yes, that's the point - to eliminate OTK probability. OTKs/STKs/FTKs are the reasons why any TCG is unbalanced.

Originally Posted by: Snarky 


Arguably, this might be a good thing, but it might make some cards/archetypes ridiculously overpowered. I mean, nowadays, there is an abundance of monster removal, if noone could do any LP damage with the monsters they summoned this turn, chances are, your opponent can clear your field, before those monsters can attack, and vice-versa.


It's really not like that. If you've ever played Magic, you'd know there's always a counter to everything. That holds true even in Yugioh. Remember that there are Traps and Spells, which can be activated during your opponent's turn. So you do your special summons/normal summons, but you can't attack. Now, it's your opponent turn and they try to clear your monster field, you activate counter traps. Some monsters can't be targeted or destroyed by card effects either so it's not that easy to clear the field. All it did, was give the opponent ONE turn to plan a counter strategy.

Originally Posted by: Snarky 


Games would last a lot longer, and in turn, all kinds of stall/burn/altwin decks would get a HUGE boost as well, which, as we probably can all agree on, is not a good thing. If we do it for Special Summons only, that would obviously benefit slower decks or decks focused on normal summons like Monarchs, which again, might be a good thing.


Longer games=better duels=better players. Do you like watching replays where each player keeps countering the other that leads to a longer duel overall or those duels that end in the first 1-3 turns?

Originally Posted by: Snarky 


But suddenly, Yosenju are the only deck that can OTK all of a sudden (besides burn, I guess), giving them an incredible advantage.


You can't OTK with Yosenju if there is summoning sickness lol. In fact all monsters that return to hand at EP would be killed. This is why Magic added "Haste". Haste is an ability that allows a monster to bypass summoning sickness. Hence, Konami can easily give certain monsters like Spirit those errata. Also, for stall decks like burn and exodia, we both know that in this meta, they don't a chance. Monster effects STILL remain. Just because monsters cannot attack on the turn they are summoned, is really not a big deal. You can duel me with the best stall deck and as long as I can Judgment Dragon each turn, it won't matter one bit.

Originally Posted by: Snarky 


I agree, that mulligan would be a great feature, especially for decks with inconsistency issues. And losing a card is a big deal, but might be worth it for some decks. That by itself doesn't change much about the balancing, though.


Mulligan reduces the luck factor. It's basically saying that everyone can Magical Mallet once.

Originally Posted by: Ruffgenius 


As for the largest TCG... perhaps once upon a time but no longer Hearthstones 19 million players yugioh is no where near that.


You're confusing the "Most Played TCG" vs "Best-selling TCG". It is no mystery which is which as Guinness World Records already published it:

http://www.guinnessworld...ng-card-game-tournament/ 

http://www.guinnessworld...elling-trading-card-game 

http://www.guinnessworld...layed-trading-card-game/ 
Ruffgenius
2015-05-07T17:45:31Z
You can trade cards not in the physical sense but you can trade cards in for resources then use those resources for new cards.
Bee Ba
2015-05-07T17:48:11Z
It doesn't matter. Hearthstone was not even mentioned as a contender by Guinness World Records.

Edit: Someone should change the Title of this thread as it has nothing to do with not installing lol. The guy who started this thread is most likely a noob (shown by how he doesn't like synchros and beyond). He probably downloaded ygopro and dueled with a >40 card deck, not understanding probability and basic mechanics, so now is blaming that the game is rigged like casino slots. [:lol:]
AntiMetaman
2015-05-07T18:23:26Z
I have tried Magic as well and I like it. However, Yugioh and Magic need to be separate. I like them both. Summoning sickness just wouldn't work in Yugioh. One of the only ways to get over Apoqliphort Towers, Cyber Dragon Infinity, etc. is via Number S39. That won't work if you can't attack with S39. OTKs do need to be cut down by Konami and I foresee Konami errata'ing many cards to make that happen.

Mulligan is a good idea though and it's do-able. It wouldn't change the entire game mechanics like summoning sickness.

The title of this thread is misleading btw. Hopefully someone can change it.
SGJin
2015-05-07T21:00:38Z
Didn't the original manga and anime version of the Yugioh card game have some form of summoning sickness? (at least for Fusions?)
And besides Yugioh already has Vengeful Bog Spirit , summoning sickness as a continuous spell card. 😛
Jamster26
2015-05-07T21:06:02Z
Originally Posted by: SGJin 

Didn't the original manga and anime version of the Yugioh card game have some for of summoning sickness? (at least for Fusions?)



Yeah, you're right. Battle City I think it was?


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Wolfsbane706
2015-05-08T04:18:56Z
Originally Posted by: Jamster26 

Originally Posted by: SGJin 

Didn't the original manga and anime version of the Yugioh card game have some for of summoning sickness? (at least for Fusions?)



Yeah, you're right. Battle City I think it was?



Earlier than that. Duelist Kingdom. Battle City introduced the proper rules.
Ruffgenius
2015-05-08T12:58:37Z
Originally Posted by: Bee Ba 

It doesn't matter. Hearthstone was not even mentioned as a contender by Guinness World Records.

Edit: Someone should change the Title of this thread as it has nothing to do with not installing lol. The guy who started this thread is most likely a noob (shown by how he doesn't like synchros and beyond). He probably downloaded ygopro and dueled with a >40 card deck, not understanding probability and basic mechanics, so now is blaming that the game is rigged like casino slots. [:lol:]



All the sources you gave are from 2011-2012 and remember YU-GI-OH has been around since 1999 so of course in 16 years they are going to sell more than Hearthstone which has been around for 1 year. Hearthstone released in 2014 and has 19 million players if you think yugioh has that kind of player-base you are deluded.