Tbh, Yugioh is balanced in a completely different way. It takes more than slapping a bunch of rules, that work in other games into Yugioh to "fix" it. Summoning sickness would render lots and lots of cards completely useless.
Magic is older than Yugioh, so they've had lots of more time to correct their mistakes. It was Magic that invented the no first turn draw which all other TCGs later including Yugioh adopted. There was a mathematical study to prove why this rule change was important and it was published. Summoning sickness would not render cards completely useless, but make them slower. With new rules comes new strategies. You can still use the effects of monsters that are summoned, if not attack with them.
Your suggestions wouldn't balance the game at all - they would change the game on a massive scale, yes, but a lot would need to be done on top of that to make for a balanced game. Summoning sickness, for example, would be a massive blow for most decks focused on OTKs (which are a lot, also most meta-relevant decks have at least some options to perform OTKs), while not really hindering decks more focused on the grind game, building up field presence and card advantage slowly.
Yes, that's the point - to eliminate OTK probability. OTKs/STKs/FTKs are the reasons why any TCG is unbalanced.
Arguably, this might be a good thing, but it might make some cards/archetypes ridiculously overpowered. I mean, nowadays, there is an abundance of monster removal, if noone could do any LP damage with the monsters they summoned this turn, chances are, your opponent can clear your field, before those monsters can attack, and vice-versa.
It's really not like that. If you've ever played Magic, you'd know there's always a counter to everything. That holds true even in Yugioh. Remember that there are Traps and Spells, which can be activated during your opponent's turn. So you do your special summons/normal summons, but you can't attack. Now, it's your opponent turn and they try to clear your monster field, you activate counter traps. Some monsters can't be targeted or destroyed by card effects either so it's not that easy to clear the field. All it did, was give the opponent ONE turn to plan a counter strategy.
Games would last a lot longer, and in turn, all kinds of stall/burn/altwin decks would get a HUGE boost as well, which, as we probably can all agree on, is not a good thing. If we do it for Special Summons only, that would obviously benefit slower decks or decks focused on normal summons like Monarchs, which again, might be a good thing.
Longer games=better duels=better players. Do you like watching replays where each player keeps countering the other that leads to a longer duel overall or those duels that end in the first 1-3 turns?
But suddenly, Yosenju are the only deck that can OTK all of a sudden (besides burn, I guess), giving them an incredible advantage.
You can't OTK with Yosenju if there is summoning sickness lol. In fact all monsters that return to hand at EP would be killed. This is why Magic added "Haste". Haste is an ability that allows a monster to bypass summoning sickness. Hence, Konami can easily give certain monsters like Spirit those errata. Also, for stall decks like burn and exodia, we both know that in this meta, they don't a chance. Monster effects STILL remain. Just because monsters cannot attack on the turn they are summoned, is really not a big deal. You can duel me with the best stall deck and as long as I can Judgment Dragon each turn, it won't matter one bit.
I agree, that mulligan would be a great feature, especially for decks with inconsistency issues. And losing a card is a big deal, but might be worth it for some decks. That by itself doesn't change much about the balancing, though.
Mulligan reduces the luck factor. It's basically saying that everyone can Magical Mallet once.
As for the largest TCG... perhaps once upon a time but no longer Hearthstones 19 million players yugioh is no where near that.
You're confusing the "Most Played TCG" vs "Best-selling TCG". It is no mystery which is which as Guinness World Records already published it: http://www.guinnessworld...ng-card-game-tournament/ http://www.guinnessworld...elling-trading-card-game http://www.guinnessworld...layed-trading-card-game/
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