miguel5862
2015-11-05T03:55:07Z
i rather the old one and by a long shot before when you were able to pull off a really difficult move it was either because you were really good which felt amazing or because of luck (either way it was great) nowadays all that they do is spam summon seriously i was playing with a guy and was taking so long to finish the first move! i got so bored of seeing him that went to the store got myself a soda came back and he still was summoning besides before destroying a monster really meant something if you lost your monster you had to figure out a way to bring it back whereas now you destroy a monster and since most of the monster that you use to synchro they go back to the extra deck they just spam it again, not to mention starting the game with a monster of 4000 atk is not fun (because if the other one does not have something equal or better nothing happens) before you started with a 600 - 1600 atk monster and trying to keep it alive was a real challenge i missed the old yugi [:sad:]
Azrael Reaper
2015-11-05T04:48:34Z
Much prefer old days, which I consider to be original and GX.


In the very start, yes I admit there was pretty pathetic powered cards. Pretty well had to use the characters' main cards to do any real damage.

But then they quickly got to a better level and got better supports and variety.


I admit, GX was the generation that kinda started up the now constant practice of cards that mostly only support within their archetypes (Hero, roids, etc).
But it still didn't feel broken. It felt like the natural continuation of the game from where the last show's cards left off.



There is Synchro, which can get op, but not nearly to the level of XYZ.


There is XYZ where nearly every card has a wall of text with 2+ abilities each, all of which are OP.


There is Pendulum, which lets you fill the field with mid-high powers in a single turn or two.
And I frequently face opponents who flip through a large chunk of their deck in one turn, taking 5-10 minutes on every turn.
Someone once said they added xyz to speed up the game. Well if that's true, they must have added this one to slow it back down and were far too successful.


Add in the fact that most cards with any power to them are within archetypes and all have powers that only support others within that archetype. Thus SO MANY decks have no variety, no originality. Because the only way for that is to play outside the archetypes, and archetypes are what wins tourneys, not because they are legitimately good, but because they are purposefully manufactured to be.
Padraigo
2015-11-05T05:05:02Z
I started playing this game when the very first structure decks just came out (Yugi, Kaiba, Pegasus, Joey). I just started high school then. I stopped playing just before I finished High School, and then came back (only casually) at the start of XYZ.

I was overwhelmed by the Synchro and XYZ summoning, and thought "Wow, that is OP as ever".

Then (without trying to sound cliche), I learnt how to play. I learnt how to Synchro summon and XYZ summon, and while I'm still not a huge fan of XYZ, I think Yugioh is a million times more fun that it was in the "old days". I love Synchro, you actually get to fill your extra deck now, rather than having nothing in it because most fusions were crap back then and barely any of them had effects.

Cards now, have diverse and interesting effects that just weren't imaginable back then.

People will say there are too many OP cards and that the meta sucks. Well guess what? The meta will always suck. Someone will always hate it, and there will always be OP cards, there were OP cards back then that made plenty of decks unplayable, just like now.

If you are coming in now, and expecting there to be no changes to a game over a decade old, then you are naive and silly.

Yugioh is still popular because it stays fresh and it evolves, and while you may not like new yugioh, plenty of people do.


(This is not meant as an attack on anyone, and is not directed to anyone in particular.
UserPostedImage
CDysonSphere
2015-11-05T06:43:05Z
A lot of people are talking about nostalgia and how the game used to be. I'm going to speak up for a lesser represented group of people who enjoy constant change to the game. I personally get bored of repetition easily, I can only play a deck a few times in a row before I get tired of what I'm doing, no matter what the deck does. That's not a problem with the game, the meta or the deck, that's just me. Every time I see new cards go up on the wiki or see the new banlist on Ygorganization, I'm drawn to it because I know that this can change how I play the game.

So I suppose that puts me firmly in the "New Yugioh" camp, but that won't stop me from going back to my crappy Galaxy-Eyes deck every so often and summoning Neo Galaxy-Eyes Photon Dragon for game. It also won't stop me complaining about whatever meta deck kicked my ass for the 20th time, then 6 months later complaining about the next one. Because that's just part of the fun.
Emiliavance
2015-11-05T06:44:30Z
Originally Posted by: Padraigo 

I started playing this game when the very first structure decks just came out (Yugi, Kaiba, Pegasus, Joey). I just started high school then. I stopped playing just before I finished High School, and then came back (only casually) at the start of XYZ.

I was overwhelmed by the Synchro and XYZ summoning, and thought "Wow, that is OP as ever".

Then (without trying to sound cliche), I learnt how to play. I learnt how to Synchro summon and XYZ summon, and while I'm still not a huge fan of XYZ, I think Yugioh is a million times more fun that it was in the "old days". I love Synchro, you actually get to fill your extra deck now, rather than having nothing in it because most fusions were crap back then and barely any of them had effects.

Cards now, have diverse and interesting effects that just weren't imaginable back then.

People will say there are too many OP cards and that the meta sucks. Well guess what? The meta will always suck. Someone will always hate it, and there will always be OP cards, there were OP cards back then that made plenty of decks unplayable, just like now.

If you are coming in now, and expecting there to be no changes to a game over a decade old, then you are naive and silly.

Yugioh is still popular because it stays fresh and it evolves, and while you may not like new yugioh, plenty of people do.


(This is not meant as an attack on anyone, and is not directed to anyone in particular.



Ha. Your story sounds same as mine, except that I restarted YGO mid-high school...
Also, agreed with you [:wink:]
Link is the new Synchro, because it changes the definition of "Classic" in Yu-Gi-Oh!
FTON
  • FTON
  • Advanced Member
2015-11-05T07:57:46Z
Well, from what i read from first post, i'll have only to say:
UserPostedImage

To be honest, here's what i think:
DM2
+ =Good combos, nostalgia cards, Fan Service
-= The Mainstream of constant winning and never losing (except few times), Games can be shallow sometimes.

GX
+= Perspective of School academy, Fan Service, good duels, and this is where i started to like Demise.
-= The Mainstream of constant winning and never losing (except few times), too much Fusion for me.

5'Ds
+=Synchros, Duel Runner, Fan Service, epic duels, Dark Story, dueling combos got more expanded.
-=The Mainstream of constant winning and never losing (except few times), it ended too soon.

Zexal
+= Xyz Monsters, some good characters, Dueling Combos got more expanded, Main hero loses once in a while.
-= Yuma and Kotori, too much warriors.

Arc-V
+=Spot the light on other summoning methods (Although, Ritual Monsters stayed in the shades of Dark 😞 ), focusing on different characters, not so much mainstream duels, i like the story.
-= Too much colors and rainbows, too much dragons for me, No Fan Service 😞
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