Android20
2013-07-01T15:59:42Z
Whats up guys, i am working with these new hazy monster deck.
i am not biased or judgmental, so i can give split opinions on this deck.

Good side - it is a power trip, a strong swing, otk material. depending on how you run it, you can even stun your opponent.

Bad side - it is slow, perhaps inconsistent. It would not be able to bounce back from a wound.

basically it is a do or die deck. i want to drop my decklist so yall can give me a better idea on how to run it, what to add, what to drop. but please respect my originality. i could have easily went on tcgplayer LIKE EVERYONE ELSE. & bopped a deck. but no. i wanted to go old school with this.

i run

3x B.E.S Big Core MK-2
3x Haze Cerberus
3x Haze sphinx
3x Peryton
3x Gryps
3x Hazy pillar
3x Hazy glory
2x Laval lancelord
1x monster reborn
1x double summon
3x ultimate baseball kid (OBVIOUSLY FOR POWER TRIP)
1x ultimate offering
3x trap jammers (to protect baseball kid in BP)
1x heavy storm
1x black hole
1x starlight road
3x mystic typhoon
2x magical mallets

XYZ/Syncro
1x #25 Force focus
2x constellar ptolemy M7
2x photon strike Bounzers
2x Norito, disciplinary chief priest
2x sword breaker
3x haze basilicock
1x gauntlet shooter
2x inzektor beetles


This is my ideals of where i am trying to go here. I want to create the swarm to get perhaps 3-5 level 6 on the field ASAP.
as well as have baseball kid on the field with 2-3 other fire monsters on the field, muchless if my opponent have fire monsters on their side, which makes it better.
I want yall to kind of share my understanding on what idealistic approach i considered, & you can help me out.
thanks.
laserbeam
2013-07-01T22:26:55Z
The first thing i notice

Y U NO PLAY THIS CARD?

Monster Reborn on steroids
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Android20
2013-07-01T22:56:07Z
Originally Posted by: laserbeam 

The first thing i notice

Y U NO PLAY THIS CARD?

Monster Reborn on steroids



Yes i did consider running it. the thing is that i did not have a Spam of monsters with 200 DEF,
i mean. i CAN run it. How much should i run persay, i mean, the only monsters i have with 200DEF is laval lancelord
and without graving them ASAP, then rekindling is just catching spiderwebs in my hand.

i will consider running that card. do you think this build needs more bolts & screws?
laserbeam
2013-07-02T01:06:41Z
Originally Posted by: Android20 


Yes i did consider running it. the thing is that i did not have a Spam of monsters with 200 DEF,
i mean. i CAN run it. How much should i run persay, i mean, the only monsters i have with 200DEF is laval lancelord
and without graving them ASAP, then rekindling is just catching spiderwebs in my hand.

i will consider running that card. do you think this build needs more bolts & screws?



I think you should run the hazy flames with 200 def. Yes, they exist :D

Hazy Flame Cerberus and Hazy Flame Hippogrif so you can make them instant Rank 6 XYZ's with Rekindling

Also, this card can be very helpful

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Android20
2013-07-02T02:50:03Z
oh wow. thank you laserbeam. i just see soo much potential with the Hazy theme.. it is pretty cool.
soo i am thinking of running 2x Rekindles & hhmmm... 3x onslaught of fire kings.

should i replace anything?
i took out 2x magical mallets, i do not need them.
flowoftime
2013-07-02T07:16:05Z
can i ask something regarding Hazy deck? besides Hazy Flame Basiltrice, what's this Hazy deck strong point(s)?

regarding your build:
no one use Trap Jammer today, you might as well replace it with Dark Bribe.

FLASH has one good Hazy deck, you may want to check it out:
http://www.ygopro.co/tab...-Deck------Ask-Here.aspx 

simply download all of his deck and search for the Hazy deck.
laserbeam
2013-07-02T07:28:09Z
With Flowoftime, i agree and would recommend running Dark Bribe or at least, Seven Tools of the bandit to negate traps

As for downloading the decks, i would not do that. It could change your idea of your own decks and almost make a clone or hybrid of his deck
Keep going with your own deck ^^

Now for your main deck, i would take out all of the baseball kids. With Onslaught and Rekindling in the main deck, this deck has turned into a Heavy XYZ variant of Hazy Flames.

Extra deck, i would recommend putting in Stardust dragon :P
If you don't like running Stardust dragon and starlight road, i have a great alternate card
UserPostedImage

And also tech in this monster, he can do great things.

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laserbeam~
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flowoftime
2013-07-02T08:25:17Z
@laserbeam:
to make it simple, fast and understandable, why don't you post and attach your Hazy deck here, laserbeam? [:smile:] thanks. [:thumbu:]
Tea82
2013-07-02T09:20:53Z
Originally Posted by: Android20 

Whats up guys, i am working with these new hazy monster deck.
i am not biased or judgmental, so i can give split opinions on this deck.

Good side - it is a power trip, a strong swing, otk material. depending on how you run it, you can even stun your opponent.

Bad side - it is slow, perhaps inconsistent. It would not be able to bounce back from a wound.

basically it is a do or die deck. i want to drop my decklist so yall can give me a better idea on how to run it, what to add, what to drop. but please respect my originality. i could have easily went on tcgplayer LIKE EVERYONE ELSE. & bopped a deck. but no. i wanted to go old school with this.

i run

3x B.E.S Big Core MK-2
3x Haze Cerberus
3x Haze sphinx
3x Peryton
3x Gryps
3x Hazy pillar
3x Hazy glory
2x Laval lancelord
1x monster reborn
1x double summon
3x ultimate baseball kid (OBVIOUSLY FOR POWER TRIP)
1x ultimate offering
3x trap jammers (to protect baseball kid in BP)
1x heavy storm
1x black hole
1x starlight road
3x mystic typhoon
2x magical mallets

XYZ/Syncro
1x #25 Force focus
2x constellar ptolemy M7
2x photon strike Bounzers
2x Norito, disciplinary chief priest
2x sword breaker
3x haze basilicock
1x gauntlet shooter
2x inzektor beetles


This is my ideals of where i am trying to go here. I want to create the swarm to get perhaps 3-5 level 6 on the field ASAP.
as well as have baseball kid on the field with 2-3 other fire monsters on the field, muchless if my opponent have fire monsters on their side, which makes it better.
I want yall to kind of share my understanding on what idealistic approach i considered, & you can help me out.
thanks.



Plese Android20 make a ydk file on your deck so people are able to download and play with your deck fast and easy!![:wink:]
laserbeam
2013-07-02T09:27:54Z
Originally Posted by: flowoftime 

@laserbeam:
to make it simple, fast and understandable, why don't you post and attach your Hazy deck here, laserbeam? [:smile:] thanks. [:thumbu:]



Nah. i'll keep my deck private 🙂
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Android20
2013-07-02T13:34:53Z
thanks for the help on this build.. someone asked me what was THIS deck strong points regarding MY play. When II play it. It has mean potential in the power-trip area, maybe not as fast as it need to be as far as draw-swarm-protecting my monsters, but not everybody is playing the same exact thing. There are variances to these decks & like i said before i could have went on tcgplayer & knocked off a hazy deck, but there is no moral point of that.. EVEN if i did knock off a deck? that does not mean that it will have the same coordination like the guy who MADE the deck & uploaded it..
the guy who made the deck will know his deck from the front street to the back alleys, whereas the people who knock off decks just see the troll power & they still lose because they dont know the order of operation. I tried to use my own ideals on this one by putting baseball kid in there, because fire + fire = more fire.. in the end i took out baseball kid, you know nowerdays with YGO, you aint the only one with tricks up yo sleeves, so what may seem like a killer combo to you will be a newbie move to someone else with experience.. So i cleaned up the Hazy deck & i will upload the .ydk file. let me know what yall think. make a youtube video & keep me posted.
File Attachment(s):
Ultra HaZe.ydk (1kb) downloaded 33 time(s).

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Metatron
2013-07-02T13:42:57Z
There is something really important that a lot of people forget to specify when they post or ask for updates about a deck:
Explaining whether they want a competitive deck around that theme or a casual one.
So here's my question: Do you plan to try to maximize your chances of victory with that deck or you're actually looking for fun ideas ?
I'm sure I'm not the only one in that forum that only help competitive builds and don't know if they should help or not in the end.
Android20
2013-07-02T13:52:51Z
Well..... to ask for a competitive (tourny material) deck is like... i mean.. does competitive only have ONE lane for a deck to go?
im sure there are many lanes..

maybe theplaying strategy i am leaning towards more isss.... Field control.. because i know once i can get my field boomin with a good 2-5 monsters without them getting popped.. soo that is the strategy i am going for.. Field control. Monster swarm. i want wild forrest fire in the middle of july & it have not rained in months.. temperature is 92' 0% humidity.... something like that.. fire everywhere... & its cool if my opponent has counters.. but hazy cannot be Targeted ..

as far as skill drain? that can get popped to.
Metatron
2013-07-02T14:04:53Z
Playing casual means that you just made a deck revolving around one cool theme and your goal is simply to play with it. You don't care against who or what you play as long as you have fun.

Being competitive means that you want to make a deck that is good enough to try to beat the meta and centered around one theme that is your backbone. In your case, Hazy Beast.
Of course, you won't manage to be as consistent as meta decks, but with some time and knowing how to properly side, you can get really close to it.

Judging on the fact that you seem to have carefully studied Fire support and how to tackle the opponent's options, I would guess that you lean towards being competitive thus trying to win as much as possible ?

Anyway don't worry, if we had to completely change the deck to make it competitive, it won't be a hazy beast deck anymore. It's still possible to make something quite powerful though. You won't always win against Dragon Rulers or Prophecy, but it will be hard for the opponent to make you go down.
Android20
2013-07-02T14:10:09Z
yes that is accurate ! i attached the ultra haze file on my post, if you can save a replay of how it works, because everybody has a different perspective on what Order to approach.. i will attach my yrp file on the way i play the hazy deck just now.
Metatron
2013-07-02T14:51:58Z
I already know how the archtype works. The best cards in the archtypes are by far Cerberus and Griffin because of how easy they are to splash. The deck is at its maximum potential with Fire King or Fire Fist.

Here are a few things you first need to understand to be able to start kicking some ass:

About traps:

You first used Trap Jammer in your deck then settled in with Mystical Space Typhoon who is a better choice. You actually did quite well to not use Dark Bribe.
Dark Bribe is considered to be a bad card because if you use negate a card with this card. You'll use one card to disable another card. In other words: 0 card advantages. However after that, the opponent can draw because of Dark Bribe effect. It means that Dark Bribe is a -1 card advantage and that's why it's the worst choice you can take when it comes to spell/trap negation. The best trap cards for traps are: Trap Stun, Royal Decree, Dust Tornado and Seven Tools of the Bandit.
Obviously, Mystical Space Typhoon is a much better choice as it can be used at any point.

However, if you want to be competitive, you have to look closely at the actual metagame: Dragon Rulers, Prophecy and Evilswarms.
Dragon Rulers and Prophecy represent something like 80% of the format. And none use traps.
If you end up going in a tournament, you have 4/5 chances of ending with MST or Heavy Storm being useless.
Yes, that's the reason why people consider Heavy Storm and MST to be bad cards this format. That's why I end up rather siding 3 MST in all my competitive decks. Same thing for Huge Rev and Starlight Road. If no competitive players use those cards anymore, those cards aren't really useful.

Now if you look at your main deck, you'll notice something rather important: You don't have any removal anymore. In fact the only removal you had consisted of spell/trap removals.
There is a rather important card that you overlooked though because it was level 7: Blaster, Dragon Ruler of Infernos.
UserPostedImage
The reason why you ABSOLUTELY need that card in your deck is because of his secondary effect: discarding another fire monster to destroy one card on the field.

Not only will it allow you to keep going with field control but you can also recycle it. If you use his effect from the grave to summon him, you'll have a 2800 ATK beater on the field (Meaning you need 5200 ATK to OTK if you just have him in the grave). Usually, your opponent won't try to beat it as it will go back to your hand during his end phase. But that's actually what you want. Letting it go back to your hand allow you to use his removal effect next turn.
Adding Burner allow to boost your consistency and the chances to get Blaster ASAP.
Banishing monsters also allow you to maximize Laval Lancelord's effect. You can also improve the little guy even further with Circle of the Fire Kings and/or Fire King Garunix. Don't forget that with a Blaster in the grave, Return from the Different Dimension is overkill in that deck.

Rekindling is only good if your deck rely on it and it's far from being that good in that deck. If you want to play Rekindling, play Hazy Beast/Fire King otherwise ditch it. Even in that deck though, Rekindling is considered to be meh and kill consistency.
Molten Transmission and Laval Volcano is a huge waste of deck slots too. You either play pure Laval or you don't play them.

Anyway, I ended up writing a lot but I suggest you to take a close look at either Fire Fist or Fire King. Getting for example Tenki, Fire Fist Gorilla and Bear will allow you to get tremendous removals while allowing to not hurt your Hazy Beast combos. Get one not both at the same time though.
Like you can see, your deck got a lot of potential but getting the right balance will take a lot of time. You can be proud of you if you end up with something good though.
If you need more insights, I'll give more advices but be careful to not mix helping and spoonfeeding.

PS: For side-decking, we got a thread made only for that .
And remove Norito, you added the anime version who requires 2 lvl 6 monsters when the real version requires 2 level 6 spellcasters.
flowoftime
2013-07-02T23:14:01Z
@Metatron:

it would be simple if you just post your Hazy deck, here. [:cool:]

and i don't get the idea why did you stated that Dark Bribe is bad...

Dark Bribe is considered to be one of the BEST Trap Counter alongside Solemn Judgment, yeah it cost your foe to gain a card advantage, but it can negates all spell and trap cards at anytime, while MST doesn't negate anything.

but eventually, it will depend on the deck you're using. for me putting Dark Bribe in Hazy deck mayn't be a good idea. [:wink:]
laserbeam
2013-07-02T23:47:33Z
Originally Posted by: flowoftime 

@Metatron:

it would be simple if you just post your Hazy deck, here. [:cool:]



Must you always ask for a deck?
Why do you always ask for a deck?

It would be better if Android had an explaination on his deck, then him just pretty much copying someone else's dec
It is not simple if he post his deck, do you even know his play style? Each deck that a person creates revolves around their style of playing.
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flowoftime
2013-07-03T00:16:48Z
Originally Posted by: laserbeam 

Originally Posted by: flowoftime 

@Metatron:

it would be simple if you just post your Hazy deck, here. [:cool:]



Must you always ask for a deck?
Why do you always ask for a deck?

It would be better if Android had an explaination on his deck, then him just pretty much copying someone else's dec
It is not simple if he post his deck, do you even know his play style? Each deck that a person creates revolves around their style of playing.



wut? [:laugh:]

it is i who ask for a Hazy deck not TC Android. [:tongue:]

you don't have to if you don't want to, no one force you, dude. [:dance:]
laserbeam
2013-07-03T00:27:39Z
Originally Posted by: flowoftime 

Originally Posted by: laserbeam 

Originally Posted by: flowoftime 

@Metatron:

it would be simple if you just post your Hazy deck, here. [:cool:]



Must you always ask for a deck?
Why do you always ask for a deck?

It would be better if Android had an explaination on his deck, then him just pretty much copying someone else's dec
It is not simple if he post his deck, do you even know his play style? Each deck that a person creates revolves around their style of playing.



wut? [:laugh:]

it is i who ask for a Hazy deck not TC Android. [:tongue:]

you don't have to if you don't want to, no one force you, dude. [:dance:]



Really? You can't tell that i replied to you?

Also, you avoided my question that i asked :/

"Must you always ask for a deck?
Why do you always ask for a deck?"

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