Galaxy-Eyes Cipher Dragon(XYZ Monster)
2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, and if you do, its name and ATK become the same as this card's, but its effects are negated.

Cipher Wing(Effect Monster)
If you control "Cipher Wing", you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters you currently control by 4.

Cipher Interfere(Continuous Spell)
Once per turn, if you control 2 or more "Cipher" monsters with the same name and 1 of them battles, during damage calculation: You can make its ATK become double its current ATK until the end of the Battle Phase.

Cipher Shield(Continuous Trap)
While you control 2 or more "Cipher" monsters, those monsters cannot be destroyed by battle, also you take no effect damage.

Cipher Chain(Continuous Trap)
If you take battle damage: Activate this card by targeting all monsters on the field. When 1 of those monsters is destroyed, destroy all the other monsters, and if you do, inflict damage to both players equal to the total ATK of those destroyed monsters.

Abyss Actor-Wild Hope(Pendulum Monster-Scale 2)
Pendulum Effect: If this card is destroyed: You can add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
Monster Effect:If this card is destroyed: You can add 1 "Abyss Actor" monster from your Deck to your hand.

Abyss Actor's Costume Box(Continuous Spell)
Once per turn, during either player's turn: You can target 1 monster on the field; equip 1 "Abyss Costume" card from your Deck to it.

Abyss Costume-Shield of the Dwarf(Equip Spell)
The equipped monster gains 300 DEF.

Abyss Costume-Sword of the Valiant (Equip Spell)
The equipped monster gains 300 ATK.

Abyss Script-Abode of the Fire Dragon(Normal Spell)
Target 1 "Abyss Actor" monster you control; if it destroys an opponent's monster by battle, banish 3 cards from your opponent's Extra Deck.

Abyss Actor's Vacancy(Continuous Trap)
Activate this card by targeting 1 monster on the field. Monsters with the same Level as that target cannot be used as Material for a Summon.