Valossa
  • Valossa
  • Advanced Member Topic Starter
2016-08-13T15:03:24Z
when this card destroy a monster by battle and send it to graveyard special summon this card in your side of the field as a Necro Doll monster but your atk and def becomes 0.
Well the spsummon and atk and def change are ok but the name or setcode not change :(


 --Special Summon
    local e2=Effect.CreateEffect(c)
    e2:SetDescription(aux.Stringid(494476154,1))
    e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
    e2:SetCode(EVENT_BATTLE_DESTROYING)
    e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
    e2:SetCondition(c494476154.spcon)
    e2:SetTarget(c494476154.sptg)
    e2:SetOperation(c494476154.spop)
    c:RegisterEffect(e2)


function c494476154.spcon(e,tp,eg,ep,ev,re,r,rp)
    local c=e:GetHandler()
    local bc=c:GetBattleTarget()
    if not c:IsRelateToBattle() or c:IsFacedown() then return false end
    return bc and bc:IsLocation(LOCATION_GRAVE) and bc:IsType(TYPE_MONSTER)
end
function c494476154.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
    local bc=e:GetHandler():GetBattleTarget()
    if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
        and bc:IsCanBeSpecialSummoned(e,0,tp,false,false) end
    Duel.SetTargetCard(bc)
    Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,bc,1,0,LOCATION_GRAVE)
end
function c494476154.spop(e,tp,eg,ep,ev,re,r,rp)
    local tc=Duel.GetFirstTarget()
    if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
     local e1=Effect.CreateEffect(e:GetHandler())
     e1:SetType(EFFECT_TYPE_SINGLE)
     e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
     e1:SetCode(EFFECT_TYPE_CHANGE_CODE)
     e1:SetValue(0x600)
     e1:SetReset(RESET_EVENT+0x1fe0000)
     tc:RegisterEffect(e1,true)
        local e2=Effect.CreateEffect(e:GetHandler())
        e2:SetType(EFFECT_TYPE_SINGLE)
        e2:SetCode(EFFECT_SET_ATTACK)
        e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
        e2:SetValue(0)
        e2:SetReset(RESET_EVENT+0x1fe0000)
        tc:RegisterEffect(e2,true)
        local e3=e2:Clone()
        e3:SetCode(EFFECT_SET_DEFENCE)
        tc:RegisterEffect(e3,true)
        Duel.SpecialSummonComplete()
    end
end
Arydan
2016-08-15T00:11:38Z
Add SetCode using...


e1:SetCode(EFFECT_ADD_SETCODE)
Valossa
  • Valossa
  • Advanced Member Topic Starter
2016-08-15T00:32:42Z
I tried with it but dont nothing :(