Hey.
This is a bug concerning the handling of optional effects, that occur during the End Phase in general, but I will use a specific example to explain.
On our field, there is a card, which has an effect that can be activated during the End Phase, lets use
Bujin - Yamato . Our enemy uses
Effect Veiler on Yamato.
Now, in the actual game, this would have no effect at all. Effect Veiler's negation effect negates until the End Phase, and the player using Yamato can simply wait for Veiler's negation to end and then use Yamato's effect during that same end phase.
In YGOPro however, Effect Veiler's negation effect persists until the end of the end phase, so any optional monster effect triggering here is always negated, including Yamato's effect (this applies to some other cards as well, like Genex Neutron)
Edited by user
2013-07-31T13:58:00Z
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Reason: Not specified