MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-05-31T23:20:46Z
FINALLY! I took a long break and have gotten back to finish/update these cards.
Currently on s9:e13 which should be current until, oh tomorrow.

Note: Not all cards have been scripted. How to tell at a glance? Any cards listed as [anime] are either unscripted, untested, or work but with some bugs. Anything without a tag is good to go (but you still need to tick "show anime cards" to find them).

Also, anything with supposedly unique counters is currently using either Spell Counters or Ice Counters. I'm not sure exactly why some counters seem to be universal like Ice Counters and others seem to be more of a pain to add to a card, but once I get that figured out, I should be able to change all of them.

Current total: 2,131, (1,532 scripted or an attempt to script was made. I'm not sure what the completely scripted total is. Minus the Normal monsters, and there's probably 300 left or so).

Link in the spoiler:



You'll also need to add the following in the string.conf file in your ygopro folder so that your victory reasons pop up and the archetypes don't all show up as ???.





JMPunk
2019-06-01T03:41:39Z
these look really good...but i dont know whats wrong, because i cant get any of them to work...the ones that dont have anime as well as the ones that do...just isn't working...

i see the problem now...you spell the script folder as scripts...so it wasn't registering...
MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-06-01T14:47:40Z
Oh, sorry about that. I'll fix that in the next iteration.
I'll release these every new episode that comes out, so every Saturday or so.
MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-06-09T03:39:03Z
Update: Fixed the script folder so everything should be working from the getgo.

Link in spoiler



Changelog:


New Cards:
MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-06-11T17:45:54Z
Since I'm off today, figured I'd update a bit of cards.

Link in spoiler as usual

Link:


Changelog:


New Cards:



New Victory Reasons (add this to your strings.conf text file)


Anyways, since the Sirens are likely going to be the only group in the show to not have any resolution in G4, (and probably be the focus in G5, at least the beginning of it) expect them to continuously get nerfed a bit so that I can continue to keep up with their increasing number of support cards they are likely to continue getting.

Still working on the kirin monsters, just having some issues with reversing their attributes depending on the turn. Those should be coming next once I get them to work as intended.
MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-07-04T02:11:29Z
Update: been busy, so I figured I'd update something before 4th of July weekend.

Link in spoiler, as usual.

Link:


Changelog:


New Cards:


If you're interested, the are card artworks for the 700+ cards after Luna's Domain are in the pics folder. But since I haven't scripted them yet, I haven't added them into the database.

Still working on text consistency issues and likely some of the existing cards will be put in new archetypes.
MVPIII
  • MVPIII
  • Advanced Member Topic Starter
2019-07-19T22:46:10Z
July 19th update. Should be more coming by the end of the weekend.
Right now I'm just going through cards that I missed from seasons 1- early season 9 before continuing on with the regular weekly updates.

Link in spoiler, as usual.

Link:


Changelog:


New Cards:


New Victory reasons:
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