joashp
  • joashp
  • Advanced Member Topic Starter
2013-12-11T11:04:02Z
Where can I download the best mod so far? I read that some were able to fix the common cards like Effect Veiler, Fiendish Chain, Forbidden Lance and some other useful cards that targets opponent's monster correctly. But, I can't seem to find them, some are broken links. Any help will be greatly appreciated, also if you can provide a working link that will be awesome.

I'm currently using the mods and ai from the extracted files of the original installer.
Percival18
2013-12-11T11:43:23Z
http://www.ygopro.co/tab...atest-Version-12-06.aspx 

http://www.ygopro.co/tab...738/Test-AI-version.aspx 


But I don't know if the latest version fixed cards like Effect Veiler, Fiendish Chain, Forbidden Lance. Where did you find that info?
joashp
  • joashp
  • Advanced Member Topic Starter
2013-12-11T11:56:35Z
I also have some problem with the Ai when using Ghostrick cards. It can't seem to know that it needs to set it facedown when there are no faced-up Ghostrick cards on its field.

~~ about fiendish, lance, maxx 'c'
I found someone (can't remember his name) who coded the cards manually (brute force) and I tried using his AI. Crazy, but it works correctly like 60-70% of the time.
Snarky
2013-12-11T17:15:23Z
Originally Posted by: joashp 

I also have some problem with the Ai when using Ghostrick cards. It can't seem to know that it needs to set it facedown when there are no faced-up Ghostrick cards on its field.


What do you mean? The game mechanics prohibit Ghostrick cards from being normal summoned when no face-up Ghostrick exists on your side of the field. In this case, available Ghostrick cards shouldn't show up in the normal-summonable list and they should be set instead by the default set logic, if not specifically coded otherwise.

引用:


~~ about fiendish, lance, maxx 'c'
I found someone (can't remember his name) who coded the cards manually (brute force) and I tried using his AI. Crazy, but it works correctly like 60-70% of the time.



My latest updates include Veiler, Maxx "C" and Breakthrough Skill. No Lance or Fiendish Chain yet.
I don't think Sebrian has added those fixes to his latest uploaded test version yet, though. You can download that version in this  post, and it will most likely be included in Sebrian's next test build, which will hopefully be added soon.
Sebrian
2013-12-11T17:53:09Z
Originally Posted by: Snarky 

Originally Posted by: joashp 

I also have some problem with the Ai when using Ghostrick cards. It can't seem to know that it needs to set it facedown when there are no faced-up Ghostrick cards on its field.


What do you mean? The game mechanics prohibit Ghostrick cards from being normal summoned when no face-up Ghostrick exists on your side of the field. In this case, available Ghostrick cards shouldn't show up in the normal-summonable list and they should be set instead by the default set logic, if not specifically coded otherwise.

引用:


~~ about fiendish, lance, maxx 'c'
I found someone (can't remember his name) who coded the cards manually (brute force) and I tried using his AI. Crazy, but it works correctly like 60-70% of the time.



My latest updates include Veiler, Maxx "C" and Breakthrough Skill. No Lance or Fiendish Chain yet.
I don't think Sebrian has added those fixes to his latest uploaded test version yet, though. You can download that version in this  post, and it will most likely be included in Sebrian's next test build, which will hopefully be added soon.



Fiendish was fixed by me long time ago, what's wrong with it right now ?
joashp
  • joashp
  • Advanced Member Topic Starter
2013-12-13T02:03:32Z
Originally Posted by: Snarky 

Originally Posted by: joashp 

I also have some problem with the Ai when using Ghostrick cards. It can't seem to know that it needs to set it facedown when there are no faced-up Ghostrick cards on its field.


What do you mean? The game mechanics prohibit Ghostrick cards from being normal summoned when no face-up Ghostrick exists on your side of the field. In this case, available Ghostrick cards shouldn't show up in the normal-summonable list and they should be set instead by the default set logic, if not specifically coded otherwise.

引用:


~~ about fiendish, lance, maxx 'c'
I found someone (can't remember his name) who coded the cards manually (brute force) and I tried using his AI. Crazy, but it works correctly like 60-70% of the time.



My latest updates include Veiler, Maxx "C" and Breakthrough Skill. No Lance or Fiendish Chain yet.
I don't think Sebrian has added those fixes to his latest uploaded test version yet, though. You can download that version in this  post, and it will most likely be included in Sebrian's next test build, which will hopefully be added soon.



~Sir, I tried an AI battle (ai using Ghostrick) but there's an error when he tries to summon the card (face-up) but it fails (since Ghostrick cannot be Normal Summoned unless it follows the condition), instead, he'll end its turn without even setting the Ghostrick Card.

EDITED: I downloaded file from the link you provided. Ghostrick deck works fine now. I'm really thankful sir.
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